@metacitizen Can we also control emotions using these ready-made player avatars? For instance, can we change from a sad face to an angry mood, and so on?
@metacitizen YouTube won't let me post comment , I have another question. Currently, I have some pre-made models in .glb format. I observed that when I use the readyplayer platform to generate a model and replace it with your code, its works fine. but, problem with custom model
@metacitizen Thank you for providing the information, I'm currently working on developing a demo in React.js. I have one final question: I encountered a lip-syncing issue with new created avatars using the Ready Player. any solution for this , why new avatar is not working with your demo?
@metacitizen@metacitizen Hi Again , I tried to import TalkingHead.mjs in react js code but these methods and other code defined in the file display errors. Can you suggest how can i use talkinghead.mjs in react js. please see the screen , I am talking about this code https://t.co/hFilcQjux6
@metacitizen Yes, I understand that pre-made models may not be compatible with your code as they are not "Ready Player Me" compatible. Are you aware of any third-party sources where these compatible models can be found?