also some mini leaks i didnt get to post:
- there are rideable mounts
- solo play is possible until the mid game
- elemental types include: thunder/cold/force
- monster hunt modes have varying levels of difficulty
-you in exchange for increased damage.
This means that by combining the right artifact affixes, you can create a wide variety of different builds tailored to the different playstyles available to each character.
about the relic system in nodusfall:
Unlike HoYoverse's previous games, the so-called "artifacts" in Nodusfall are not divided into different equipment slots, have no set bonuses, and cannot be upgraded.
via seele
-damage you deal and the damage you take.
On top of that, there are also a large number of affixes that introduce actual gameplay mechanics. For example, some may grant you a buff whenever you receive healing, while others periodically inflict a damage-over-time Bleed debuff on-
-be upgraded. All of this gives each character a level of depth that is far beyond what you would normally expect from a character pulled in a typical gacha game.
🚨nodusfall gacha explained via seele
If by "gacha" you mean a game where you have to pull for characters and weapons, then Nodusfall in its current form clearly isn't one-unless HoYo substantially reworks the game's systems to turn it into something that would fit that model.
the "characters" are actually closer to classes. They have different branches that can change their roles and significantly alter how they play. There are multiple skills that you can choose from and equip to your skill slots and both active skills and many passive abilities can-
@NodusfallVerse Hey bro, these requirements were posted by me because I tested the game!
A quick disclaimer: these requirements were only for the beta and are not the final requirements.
Thats why i deleted my old post
according to PCGamer
Nodusfall will be a f2p, long-term game. What we can share is that characters aren’t obtained through draws. We hope to allow players to unlock the core gameplay experience through continued play. Cosmetic monetization is an important avenue we will consider
according to PCGamer
Nodusfall will be a f2p, long-term game. What we can share is that characters aren’t obtained through draws. We hope to allow players to unlock the core gameplay experience through continued play. Cosmetic monetization is an important avenue we will consider
“In my hands-on, the four available characters could be customised with different outfits, hairstyles and accessories, and I can imagine folk dropping some cash on some new fits for their boss-slaying crew, but it's a relief to know that I won't need to go through RNG hell”
according to PCGamer
Nodusfall will be a f2p, long-term game. What we can share is that characters aren’t obtained through draws. We hope to allow players to unlock the core gameplay experience through continued play. Cosmetic monetization is an important avenue we will consider