With @PizziDev. Lots of work to do, always great to see strong algorithm results. Any feedback is much appreciated ๐
Also shout out to @iamartist_mia for the UI visuals. Could not recommend more!
#Roblox#RobloxDevs
https://t.co/l7RAH7c0tK
last night i lost everything.
i got hacked and they stole everything i ever worked on (my game with over 5k ccu, my ugc group with 5k+ usd worth of robux) they stole everything.
i lost EVERYTHIG i worked on in the span of 2 hours
No one owes you players.
The Roblox algorithm doesnโt care about your effort. Your โgreat ideaโ means nothing if your game is too difficult for players to pick up quickly.
User acquisition is getting more competitive than ever. The front page rotates faster than ever.
And hereโs the hardest part:
If your game blows up and then dies quickly, itโs not โbad luckโ or โplayers prefer Brainrot games.โ You just didnโt build a game with good retention and replayability.
But the flip side?
If you truly understand retention loops, monetization strategy, and live ops you can win disproportionately.
Look at some of the top games that released in the past couple of years; Rivals, Dress to Impress, Forsaken, Dandyโs World.
Building a long-lasting IP is still achievable even if people on Twitter try to convince you that all of Roblox is only Brainrot now.
Roblox is still one of the greatest leverage platforms in gaming.
Build accordingly.
Developers will need to either verify with ID or have made a purchase on Roblox within 2025 before December 17th to publish or update any public experience.
You can check your eligibility here ๐
https://t.co/JSZBoSGDCb
First year of RDC in the books, had tons of fun but most importantly meet some wonderful new people along the way. Thank you to everyone for making my first time amazing! Until next time ๐
#RDC25#RobloxDev#Roblox