Now on Fusey: Pnx 🦖
One of ARK's fastest-rising YouTubers is now taking bookings. Server owners can grab video promos, playthroughs, livestreams & more.
👉 https://t.co/WBUDQA9T0s
Introducing Fusey Marketplace.
The easiest way to grow your ARK community.
Find creators, book promo packages, and get more players on your server.
https://t.co/X56moUgAZ8
Surprises come in threes!
Starting TODAY you can catch me every Wednesday on https://t.co/4DdcecdfbU for a guest spot 1-5 PM EST. This came about from the desire to hang out with the thunder buddies while still pursuing my education with game dev. This means we are back to being a potato, dropping hammers and trying to get some dubs. My original channel will turn on directing people to the live broadcast so people can tune in and be reminded.
Youtube spotlight: (Going live at 1:PM today) https://t.co/FkzVrWxGD9
Once a week I will be highlighting an indie game so if you still have not had enough of me feel free to drop in and leave a comment on the indie game of the week. This week we are checking out the free demo of The scouring; an RTS that is a call back to the old Warcraft 3 days.
The End of Realm goes out with a bang!
We are going to be doing a 24 hour stream on my channel on Feb 16->17th as Realm Royale servers close. We are going to be working with some community members to lighten the load and do some events but wanted to start raising the banners now and getting people pumped for the last Realm stream.
SO!
Tldr
Stream today and every Wednesday, random video once a week highlighting an indie game and next month we have a 24 hour broadcast on the books.
I miss you all, solo game dev has been hard and everyday I find myself lost but I constantly remind myself of you all and the roads we have taken to get here. Also Lily and I are doing great. She is a stinker but I can’t tell you how much she means to me.
⚙️ The latest game update, version 20241210 is now live and ready for you!
Be sure to take a look at the full patch notes available on our official website. 🔗https://t.co/QtMV0mpxHY
The patch is estimated to be 8-9 GB, primarily due to fixes for map-related bugs, and the patch size may vary depending on the platform.
#MarvelRivals
From what we can tell… it began out of curiosity.💫
Inspired by Doctor Doom and his never-ending quest to unravel the mysteries of time, Season 0 isn't just the beginning, it's the explosive start to innumerable conflicts beyond imagination. Between Doctor Doom and his counterpart from 2099, no one knows who will be the final victor, but everyone knows that the time has come to ignite the battle. 💥
#MarvelRivals #Marvel #MarvelGames #Season0
Hello XDefiant Fans,
I am unfortunately here today to announce that XDefiant will be shutting down.
Starting today (December 3, 2024), new downloads and player registrations will no longer be available. We will still release our Season 3 content in the near future (exact date TBD) and the servers will remain active until June 3, 2025.
For those who purchased the Ultimate Founder’s Pack, you’ll receive a full refund. Players who made any purchases within the last 30 days will also be fully refunded. Those refunds should happen automatically within 8 weeks of today and you can find more details on our official website, https://t.co/pNWQ3cifIZ.
A few years ago, Ubisoft and the SF Dev team embarked on a bold adventure to develop a new arcade shooter called XDefiant. It was from the start, an incredible challenge. Not only were we trying to shake up the genre by removing Skill-Based Matchmaking (SBMM) while bringing back a more “old-school” arcade shooter experience, but we were also diving into the high-risk, high-reward realm of free-to-play. And for that I want to applaud not only the Dev team but also Ubisoft leadership for taking that chance!
Free-to-play, in particular, is a long journey. Many free-to-play games take a long time to find their footing and become profitable. It’s a long journey that Ubisoft and the teams working on the game were prepared to make until very recently. But unfortunately, the journey became too much to sensibly continue.
I am, of course, heartbroken to have to be writing this post. Yes, this game has been a personal passion for me for years and yes, I know that not all challenges lead to victory, but I also want to recognize all of the developers who are being affected by this closure. Each and every one of them is a real person with a real life separate from our own and they have all put so much of their own passion into making this game. And I hope that they can be proud of what they did achieve. I know that I will always be proud and grateful to have worked with such a great team! A team that really punched above its weight class.
And what they achieved is truly remarkable. The early response from players when XDefiant launched was amazing—we broke internal records for the fastest game to surpass 5 million users and in the end we had over 15 million players play our game! That is something to be extremely proud of, especially considering how tough this genre is. So, thank you to all of the developers who put their passion into making this game!
If there’s one thing, I hope we can all take away from this experience, it’s the importance of open, honest communication between developers and players. This “player-first” mentality along with respectful, non-toxic conversations between developers and players has been one of the standout differences that made XDefiant so special. From my very first post about XDefiant, this was the vision I wanted to champion, and I hope it leaves a positive mark on how the game industry treats its players and communities.
To our players, THANK YOU! From the bottom of my heart, I want to express my deepest gratitude for the incredible community that has grown around XDefiant. Your passion, creativity, and dedication have inspired us every step of the way.
With the utmost of love and respect,
Mark