After several months of being in the UGC program, I've finally decided to begin uploading my items to a group.
You can find it here: https://t.co/C0huAdMdTH
All of my UGC can be found here: https://t.co/qdVNAmMjb9
cough cough... pinned tweet
@empyror I am genuinely terrified that my account with 4 million robux on it total is going to be deleted for items I published over 2 years ago. Roblox have much bigger problems when it comes to ugc, and it sucks that this is what I have to worry about the most.
Multiple people are being terminated and YOU are possibly going to be next (If you're a UGC creator)
Roblox's moderation AI is currently mass deleting anything remotely resembling a valk or a fedora
Deletions include items they literally featured in the past
Roblox. I literally beg you. When you use AI on these large scale moderations, ISSUE TEMPORARY SUSPENSIONS AT MOST. NOT TERMINATIONS
YOU ARE GAMBLING WITH PEOPLE'S LIVELIHOODS
Hey guys, I'm offering to trade my cat for a valkyrie. He's 5 years old, and I value him at 240k rap, so it's about a 5k overpay. If anyone's interested lmk.
Allegedly a TF2 trade occurred that included a family dog as part of the trade. The LIVING dog was valued at 450 keys, about $740.
They traded their "best friend of 10 years" away for some burning pixels 💀 You cannot make this stuff up. #TeamFortress2
https://t.co/Oy83EnEZI0
An explanation in gen z terms:
Roblox will start to mog the minimum fanum tax for items depending on its skidibi rizz and gyatt level.
For example, if baby gronk looksmaxxed livvy Dunn and bought a Kai Senat hat, roblox will mew the price up
I hope this clears thing up
IMPORTANT CHANGES FOR UGC CREATORS: Later this month, #Roblox will be introducing dynamic price floors for all non-Limited items on the Avatar Marketplace (excluding bodies and heads). Open this thread for more information, as this may impact you! 👇
Rather than making a set price for an item, Creators will have to control an item's price by specifying how much the want the item to be above the price floor, and the lowest price they're willing to sell an item.
Price floors will be subject to change at any time depending on current "market dynamics". Price floors may be changed more frequently at the beginning of this rollout (at least once a day) until Roblox moves to more optimized price floors. Initially, most changes will be 15 Robux (up or down) in price daily.
In the image above, there are two new inputs:
• Amount Above Price Floor is the amount of Robux that the item will be above the current price floor. For example, if the price floor is 50 Robux and you input 5 Robux into this box, the price of the item will be 55 Robux. If the price floor increases to 60 Robux at one point, the new price will be 65 Robux. You can also set the value to 0 if you want the item to be set at the floor price.
• Do Not Price Below is the lowest price an item can go. Regardless of what the price floor may be, your item's price will never go below the value you set. For example, if you input 200 Robux, while your item may be priced above 200 Robux depending on the current price floor, it will never drop below 200 Robux.
When this new publishing requirement launches, you must update your existing avatar items prices. If you don't update, the Amount Above Price Floor will default to 0 Robux, and Do Not Price Below will be defaulted to the current price of the item.
This is a lot of information for UGC creators to take in, so if you have any questions, please drop them in the replies and I will do my best to answer them with the knowledge and information currently public.
@May5Flames@Bloxy_News It's definently a very weird approach to saying "we want more money from ugc" lol. Im unsure how good or bad this is going to affect ugc, well just have to wait and see
@Bloxy_News I want to emphasize that ONLY ROBLOX KNOWS the factors that determine whether the price floor for items go up and down. But considering roblox said their system is "attempting to maximize creator earnings" its safe to assume demand is going to be a factor
@Bloxy_News For those who are confused, the tldr from that I can understand is the minimum prices for accessory categories are going to fluctuate depending on certain factors (most likely demand)
E.g: people are buying a lot of hats, minimum price for hats goes up.
Here we go again 💀
Roblox just raised the price floor on face items to fight off creators abusing miscategorizing items.
Someone is already bypassing by uploading face/hats on shoulder
@Roblox_RTC As much as I like that this update removes a majority of the undercutting happening. It's such a bandaid fix to the fact that roblox can't moderate the ugc catalog whatsoever. It's a shame that people now have to pay 3x more for face accessories
Well, I think this is the first time I accomplished a New Year's resolution. I can't thank everyone enough for blowing my expectations. I'm looking forward to being more active in the new year.
Roblox New Year resolutions for 2023:
- 100k UGC Sales
- Get back into game development
- Learn a decent bit of 2D art
- Improve further on 3D art
- Idk be happy or smth
Hey guys I'm back from the dead and made some Halloween-themed UGC items kinda a remake of last year's witch hats because they SUCKED.
Check them out at the group: https://t.co/yZxg1VquC4
#ROBLOX#RobloxUGC
Roblox has edited their message with this followup:
"We realize that the requirements behind the policy are very nuanced and have a significant impact on experience creators...
...This means that on September 27, you will NOT be subject to moderation for this policy."
@SoulskorRBLX@Merilaux This hurts every player. I know I'm not going to add stock to all of my items, and Im sure many other creators feel the same. Limiting the freedom everyone has when it comes to avatars. I wish roblox helped creators focus on making items rather than maintaining virtual inventory