VERY WIP but I'm working on an inventory and combat system for my physics based zombie apocalypse-esque type game. You can swing your blade, use it to grab ledges or toss it and gravitate it back to you!
(also improved some of the character animations/visuals)
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working on a new game as a side project
trying around with having physic based characters that are controllable AND self-stabilizing. also the feet are animated with math so that's also pretty cool ig.
got a bunch of zombie dummies to fling around.
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been very busy in the last two months and couldn't do any programming for this project but I EXIST once more.
Made a "Freeze" and "Burn" Effect as a start off for my effects and modifications system (as always, still very work in progress)
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so many cool things releasing all at once from create aeronautics to subnautica 2 distracting me from development lol
anyways here's some silly fellas i made for a potential side project game.
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Thanks for everyone that played my game Outboxed!
The game ended up getting ranked 102 out of 525 games in the jam and 9th in the enjoyment category!! I'm glad people find my game fun!
If you have yet to try it, you can at:
https://t.co/DRpt28Q0AC
I have just released my platformer OutBoxed for submission into the Bad Ideas Game Jam! This is the GAMEJAM version/prototype! Theres a high possibility I will still add more to it after the jam is finished!
Try it here!
https://t.co/FEb0RRlaYI
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2 gameplay clips (stitched together) of my upcoming game for a gamejam. Meant to be fast paced infinite parkour, Still working on levels and some upgrades (rather limited atm).
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