Developing "Olliday" an indie 3D platformer adventure starring Olli, the Christmas Elf. The holidays are mixed up and must be saved from the Master of Horrors.
Still being textured, but Olli from Olliday is receiving a glow up. New model on Left, Old model on Right.
Going into Unreal soon.
#3dplatformer#indiegame#indiedev#christmas
@clemmygames Very much a work-in-progress. In Olliday the holidays are all mixed up. Rescue the holiday worlds, as Olivia (Olli) the Christmas Elf, from the evil plans of Halloween's Master of Horrors.
#3dplatformer#indiegame#indiedev
@clemmygames Very much a work-in-progress. In Olliday the holidays are all mixed up. Rescue the holiday worlds, as Olivia (Olli) the Christmas Elf, from the evil plans of Halloween's Master of Horrors.
#3dplatformer#indiegame#indiedev
@clemmygames Very much a work-in-progress. In Olliday the holidays are all mixed up. Rescue the holiday worlds, as Olivia (Olli) the Christmas Elf, from the evil plans of Halloween's Master of Horrors.
#3dplatformer#indiegame#indiedev
@BillieBustUp It's a great idea! Can you allow an option to switch to the midi or symphonic mix anytime from the menu since the midi versions already exist. There's charm in both!
I love when games have either/or music options (a la Castle of Illusion Remake which had both as a menu option).
@Homerstarfan13@THQNordic@Purple_Lamp Yes :( Even autosaves stopped working and I'm in late game. Submit a bug report here. I just did.
https://t.co/uq2oDW0Vdm
@BaldosTale@jrafaelpg This is a retroactive fix too. So any player ever effected by this bug will have their heart count corrected assuming RuneOfPowerCount has never had an issue saving.
@BaldosTale@jrafaelpg Here is a perma-fix to your heart loss bug. When loading the game always run this function.
int RoPCt = trunc(RuneOfPowerCount / 4)
if (HeartCount != (RoPCt + 3))
{
HeartCount = RoPCt + 3
}
Then problem is solved forever. Dindi and Orbs can at least be farmed. Hire me to help.