Been working on a UI refresh of the main menu, game modes, and custom lobby.
Shout-out to the community for the ideas and Jungle for the custom lobby design idea
@KayleUmadhay Just to make sure itβs known, the game ended with a two characters that were modeled but never finished. We arenβt animators, so theyβd only ever come out if we had someone to finish them.
The pot for the 1s tournament is now $350!
AND a $200 2s tournament has been announced.
1s - NOV. 7:
https://t.co/rrp27aOCDM
2s - NOV. 14:
https://t.co/Xgt7QUsmpE
Tournaments will be using the increased speed & shield rework. With the 2s tournament also using Friendly Fire
here is the entire playerbase winrate this october in 1v1 #multiversus#openversus
thx @TuggernutsTTV for the stats again, don't get fooled btw, somes characters are way less played than the others, that's why somes winrate are higher, like Velma for example
Update dropped yesterday and already cooking up some new game modes. Currently working on
Tag Team for 1v1
Squad Fight for 1v1.
Very EARLY footage.
#BringBackWackyWeekends
We had over 120 CONCURRENT players last night!
Thank you all for showing up. Most of the bugs have been cleaned up and itβs running smoother now.
Reminder that the TESTING GROUNDS is where youβll find the updated speed and new mutators.