@Rahll@big_simp I love it when I just want to search for an issue and the AI tells me 3 different solutions that solve none of my issues. Part of the fun of solving something is finding a necro post some dude posted in 2011.
@mahotank@ph0enomenal@FocusAintAThing@FindMyLens@IsThisA3DModel Just to add to this it usually goes like this in the work flow. Low poly > Mid Poly > High Poly > Retopo > UV > Texture. If it's a character then you add in rigging and weight painting.