Our Creative Director with Alex Gibson from @ARVRInnovate on the future of #AR, #AI and the #Web. We are really looking forward to visiting #Dublin for our keynote on these topics and more at the event in May.
While it’s still being built, we bring the new Kiruna city center to life in our latest Virtual Reality training experience. This project, still in development, is a collaboration between Tekniska Verken and OutHere further exploring the potential of VR for safety training.
Two weeks ago Unity posted appealing numbers of customer satisfaction when using AR and 3D content.
-Encouraging companies to start using these tools for their work.
For us, these numbers says it all!
Testing our new hand tracker for VR from @htcvive!
This tracker will improve the use of VR by following your motions outside of the headset space. - making users move more freely
#vr#handtracker#htcvive#virtualreality
Mic Linder is a finno-swedish artist with a background in Graffiti.
During Mic’s time at OutHere he’s been experimenting with AR and his art, creating new dimensions and ways of creating and experiencing art.
#ARart#AugumentedReality
When times change, restrictions apply and you can’t live as you’re used to, art becomes a crucial part of people's well being. Looking at a piece of art on a screen isn’t stimulating enough.
Art piece by Mic Linder
https://t.co/HNCC18OchV
#art#AR#MentalHealthAwarenessMonth
A cool feature of the latest B&O app is the use of Lidar on iOS to measure your space. Giving product recommendations based on area but in the future an AI could use volume, furniture and materials as input to give a perfect match, matching both color and sound with your interior
@alessiograncini@magicleap They pumped up ML1 so much it’s near impossible to return to a place where they are trusted or taken seriously. It’s a #meh till proven wrong