I don’t know if I’ll nuke this account yet, but I definitely won’t be active here anymore. I’m still on Tumblr a lot, as well (again, same name and avatar).
Thanks for all the fish, friends.
I don’t know if anyone I follow is even still active on here, but I’m now on that Walter White shit, the place where the sky is the same color as the ocean. Same name (and avatar) as on here. If you’re over there, let me know so I can follow.
Street Fighter 6 is so much fun it should honestly be illegal. I’ve been playing Manon a lot, the *deep breath* French judoka ballerina supermodel. She’s a grappler and I’ve never played one of those before, so it’s been interesting trying to rewire my brain to make things work.
A useful corner frame kill. After QCF+HK, sHP leaves her +4. Ideal for setting up meaty HP command grab, normal throws and cLP or cMP pressure. It’s not in the video, but doing bHP or throw after QCF+HK leaves her +7, which can set up a meaty cMP (+7 on hit) or MP command grab.
This character is so dope. Everything she does just works, so long as you have the execution down (which is easier said than done, admittedly). I more or less improvised this sequence on the spot and it went smooth. If I was a better player I would 100% pick her up.