Since I quit FF XIV and hugely stepped back from gaming, I will mostly share food and cooking from now on, as well as quotes my mind comes up with while meditating or walking :)
This is next week if you fancy taking part.
Small changes, to say you at least did something, can be meaningful.
I don't expect to change the world, but when the future comes, I can know we at least spoke up.
#PSBlackout
Wuthering Waves | Resonator Showcase | Suisui — CHONGMING
"I shall settle this chaos myself.”
Follow @Wuthering_Waves and repost. 10 winners will be chosen for a $50 Amazon Gift Card.
#WutheringWaves#Suisui
@janejacksonVO Never happened to me before, stunlock in my brain was insane 😂
If it never happened it means, it didnt happen yet, but it will happen eventually in the Future 🙏
In God of War (2018), you spend the entire game mourning a woman who never says a word. She's just a body you carry up a mountain. The next game makes her the hero. And in the old stories, she once fought Thor to a standstill.
Her name is Faye. She dies in the opening, and everything after is Kratos, the bald, furious warrior you play as, and his young son Atreus carrying her ashes to the highest peak in the world. You never hear her speak. You only ever see her wrapped in cloth, then burning on a funeral fire.
What the games slowly reveal is who she was. To the giants she was Laufey the Just, a warrior who led uprisings against Odin and his gods and shielded the weak from them, even breaking their prisoners loose. She fought Thor once and neither of them won. He was drunk at the time, fine, but Thor is the hardest hitter the gods have, so holding him off at all says plenty.
That famous axe Kratos throws and magically calls back to his hand was hers first. The dwarf blacksmiths Brok and Sindri forged it for her, built to match Thor's hammer, and she handed it down to Kratos before she died.
She also quietly set the whole story in motion. She could see the future, so she marked the trees around their home, arranged her own funeral, and aimed Kratos and Atreus straight at the journey that eventually topples Odin. The person steering all of it spent the entire time as a corpse.
Sony revealed God of War: Laufey at their June State of Play, with twenty minutes of gameplay. Everyone figured a prequel, since she's dead. Nope. Creative director Cory Barlog says it's "a continuation of the timeline," starting the moment after that funeral. Instead of resting in peace, Faye wakes up somewhere called the Everywhen, the afterlife of the gods. Dead gods from all kinds of myths claw over the last scraps of power there, and the plans she made to protect her family are already coming apart.
The fighting is built around her, not her husband. Kratos is slow and heavy and hits like a truck. Faye is quick and airborne, leaping and juggling enemies in the air with a magic sword. She can hit an enemy hard enough to knock its soul clean out of its body, then start wailing on the soul itself. Deborah Ann Woll, Karen from Daredevil, plays her again, and the character is modeled on her face. Her first sidekick is a talking jelly cube named Phranque, voiced by Jack Quaid from The Boys.
There's no release date yet, and it's PS5 only. The woman whose death powered two of the best action games ever made finally gets to fight her own war.
@janejacksonVO@Yaoyaobae Rover saying to Cartethyia „I heard your request, but i will do it my way“ then walking off with maximum aura, followed by one of the best fight & cutscene sequences to this date. I watched like 100 reactions and it still hits for me
WUTHERING WAVES x MOONDROP | Collaboration Details Unveiled
🎉 To celebrate the launch, we're giving away this exquisite model to 3 winners worldwide! Just follow, like, and repost. Winners will be revealed on May 26.
This collaboration with WUTHERING WAVES represents a "Resonance" in design and introduces a new sound, merging hardware and software to create a punchy experience and a new symphony for Rovers!
- WUTHERING WAVES × MOONDROP U.C.T.S. Hybrid Dual Driver HiFi Ear-Clip Earphones
May every step of your journey be accompanied by resonant echoes, worthy of listening and remembrance.
- Brand-new Molds, Collaboration Exclusive Earphones, and a Charging Case
Character Themed Color Scheme
Character Themed Decorative Patterns
Tacet Mark Mmotif & Text Design
- New Acoustic Configuration, Fully Optimized!
New Architecture: Features a powerful coaxial dual driver acoustic system with a large bass dynamic driver and a miniature planar treble driver, offering a comprehensive new combination.
New Driver: Employs bass-enhanced microfiber wooden diaphragm, paired with a miniature annular planar treble driver, delivering the rich bass and exceptional highs.
New Protocol: Supports the latest LHDC-V and LC3 HD transmission protocols, enabling master-quality audio transfer with low latency and high fidelity.
New Chip: Equipped with a custom MOONDROP TWS-01 22nm wireless audio SOC chip, comprehensively enhancing the user experience.
- Collaboration Exclusive Customizations:
Exclusive Prompts
Custom Packaging
Custom Lanyard
Character Themed Laser Ticket (Male & Female Rover Versions)
Character Themed Badge (Male & Female Rover Versions)
#WutheringWaves #moondrop
@CaptainCabinetz FF III & FFXII were my entry points, love them so much. FF VI is also really great, it has fantastic written characters and development
@janejacksonVO@Naruvt0 What actually struck me most in 3.1 was your performance as female Rover and how strong you made her express that she finally has a goal for her personal self to fulfill, that shift in Rovers expression was so impressive 🙏
@EchoGuild@AMDGaming GGs! Was a pleasure to watch your progress! Unfortunate to see that blizzards release schedule, hotfixes etc. always puts you and all of EU behind kn race to world first. They really need to step up to a global approach.
Hope is Timeless.
The HD-2D Action RPG The Adventures of Elliot: The Millennium Tales arrives on Nintendo Switch 2, PlayStation 5, Steam, Xbox Series X|S, and Windows on June 18, 2026!