Refining the atmosphere and stealth gameplay indoors. Dense shadows, warm candlelight, and an eye on the outdoor patrol.
Game Info: https://t.co/vDvMuXRWK5
#Gamedev#IndieGame
Geometry and lighting pass before textures. Every surface placed with intention — Black Knight Down. Game info: https://t.co/vDvMuXRWK5
#indiedev#devlog#UE5
Small details matter.
Fixed grass brightness and color grounding in Black Knight Down — the difference between a scene that feels real and one that doesn't.
Game info: https://t.co/vDvMuXRWK5
#indiedev#devlog#UE5