More concept art like this could easily be implemented in a collection containing touched up versions of early 3D Sonic games.
But the status quo is having to juggle between platforms to play them, in a series that aims to making their games available on all platforms.
Legendary Final Fantasy Composer Nobuo Uematsu says he’s never used generative AI, and never will.
"I think it still feels more rewarding to go through the hardships of creating something myself. When you listen to music, the fun is also in discovering the background of the person who created it, right? AI does not have that kind of background though."
https://t.co/9Lh7xBzULG
I WAS ON THE OG SEGA ALL STARS RACING DAY ONE WHO THE FUCK DO YOU THINK YOURE SHOVING ASIDE RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Sucks to see that the art direction & visual fidelity of current Sonic games nowadays is either cheap or just shit. What used to be a big part of what made them appealing & unique has been on a decline, whether if it’s a mainline or spin-off game.
Apotos from Sonic Unleashed will be added as a Course in Sonic Racing: CrossWorlds!
The beautiful country is recreated with its white streets contrasting against the blue sky. There's some buzz around the renowned sundae supreme! 🍨
Wishlist now > https://t.co/KIH4bEikrK
@Danny8bit Some of the points I’ve read over time regarding Sonic’s model being “fundamentally flawed” don’t make sense to me.
There’s a lot of factors that aren’t considered when bringing the design of these characters to 3D, because it’s only looked at from a 2D perspective.