a toaster just here to vibe here, hope your day Is going good. take what I say with a grain of salt, as like with everyone else, I'm just a random stranger👋
Let's support our esteemed Tyranid War Veterans; each goal achieved will guarantee a prosthesis.
(The Tech-Priests do not guarantee symmetry or functionality of the installed bionic parts)
#40k
Listen if Gamesworkshop wanted to print cash.
-Battlefield 1/battlefront 2 style 40k FPS
- play as a grunt. Guardsman/tau/etc
- get enough kills and get a choice of marines/notable warriors to become
- warhammer/DICE collab
Infinite money.
I feel like there’s a lot of discourse around this game right now - it seems like there’s a lot of tweets hounding on how bad this game looks.
I got to play this game back during a few tests/gameplay sessions so the dev could get footage for his trailer. Not only is the developer such a down to earth person who loves the Titanfall franchise and the movement shooter genre in general, but wanted to create a game that could mimic the wallrun and mech mechanics of Titanfall.
He did a pretty good job - I think it’s hard to make a game that mimics the fluidity of both Titanfall games, especially the fluidity of pilot movement in Titanfall 2, and yet he gets pretty damn close to feeling at least 3/4 of the way there…
On top of this, he even added a few surprises of his own - one of the maps he had us play on was a 2-level map where if you jumped high enough, the entire world would pivot and the roof would become the floor, and vice versa. You’d literally be fighting people on the ground AND on the roof.
It’s not Titanfall 3, it’s not going to have the art direction or story telling of Titanfall 3, but it’s a pretty damn good spiritual successor from an aspiring indie dev who just wants to make something based off the franchise.
#Titanfall2 #Titanfall #Shatterrush
@Helldivers_NOW dense forest planets, easy to get trapped between an inescapable gap and stuck rag dolled, that and those damn stratagem blocking trees.
@helldivers2 Hopefully because of this warbond, any problems people have brought up about the mechs will be fixed, wonder if we'll get a mech vehicle bay to upgrade in order to improve the quality of mechs, that would be cool.
@M_Inferna love making the snipers regret showing a mere pixel of their presence when im bursting brains into a fine mist.
speaking of, blue stims turn brain burst into rapid fire, useful on targets you want dead and just slapped a bunch of empyric shock onto them to make them dead more.