Game on! 🎮
Xbox is ready to level up for its 25th anniversary, with new ways of play and an ambitious slate of upcoming TV and movie adaptations. The people shaping the future of the gaming giant give EW the inside scoop in our latest digital cover: https://t.co/ZOWwEE1kwT
Cover story by @NickARomano
Cover art provided by @xbox
I know we have “hammered” Xbox for removing Gears E day from PlayStation after it had clearly been developed for PS5 as well. But we need to keep the same energy towards Playstation because they canceled PC ports for Saros and Ghost of Yotei after they had been completed/ near completion for port. I personally like when more people get to play games where they want to play, but I also understand the value and significance for having exclusives on your platform. Just think we need to be consistent on both Playstation and Xbox is all. If not, it is just the console war nonsense.
Unreal Engine devs have been asking for better support on Xbox for years.
Now Microsoft is finally delivering with improvements that streamline workflows and reduce complexity. This is the kind of behind‑the‑scenes upgrade that can change an entire ecosystem.
More details on what's happening🔗https://t.co/zyrFF81n4I