Hey! I'm super excited to share that with today's #unity6 launch, we’re also dropping a new #vfxgraph learning sample. 🎉 It's been a blast putting this together and I hope it helps you dive into VFX Graph one attribute at a time. #vfx#unity3d#gamedev
We made this one in Unity before, and now we’ve done it in @godotengine ! What do you think of the results using just textures?💎✨
PS: We're writing the Godot Shaders Bible! Subscribe to support the software! 👉https://t.co/kSXhia4g1h
#GodotEngine#gamedev#indiedev#godot
Recent testimonials:
"I left [engine] due to their build sizes increasing with every update, and was surprised to see Defold output 2MB clean Android builds."
"Just want to say I enjoy my time in Defold. My project is progressing well and I’m thankful to the team!"
❤️
We're thrilled to announce that The Godot Shaders Bible is coming in 2025! Plus, a portion of the proceeds will be donated to @godotengine . Thank you all for your incredible support!
Subscribe to the wish list ✨ https://t.co/jZStTefhDY
#indiedev#gamedev#godot#shaders
We're running a summer sale! Godot 4 courses are 30% off and this adds on top of early access discount: https://t.co/4fj7QpVy3u
We're building an extensive Godot curriculum to learn from zero - this upcoming semester, multiple schools will actually teach the courses in the classroom!
You can find all the details on the website.
had an idea to offload the vegetation distribution system directly onto the GPU by just using a noise texture to sample from a sprite atlas instead of having separate materials for everything
stupid i didn't think of it before but learning as i go 🫠
Hey everyone! 🚀 We're seriously considering this, but we need your support to make it happen! 🙌 Subscribe now, and we'll handle the rest in no time! 👐https://t.co/jZStTefhDY
#GODOT#GodotEngine#indiedev#gamedev#vfx
Hey everyone! 🚀 We're seriously considering this, but we need your support to make it happen! 🙌 Subscribe now, and we'll handle the rest in no time! 👐https://t.co/jZStTefhDY
#GODOT#GodotEngine#indiedev#gamedev#vfx