WITCHER 3 REMASTERED + DLSS 5: THE ULTIMATE MODLIST IS HERE! 🔥⚔️
Fans have been asking for the modlist behind this stunning Witcher 3 setup, and now all the details are available!
Essential setup:
- Vortex or Mod Organizer 2
- Core mod + ReShade
- Optional DLSS 5 files via RENODX
The modlist includes:
- Dynamic Fog
- Cutscene Lighting Toggle
- Hoods + Swords on Hip
- Proper Light Emission
- True Fire
- Beardmo's Immersive World Overhaul
- No City Lights
- Aard Effect Improvements
- UI Remastered
- Witcher 2 Finishers & Animations
- Reason of State – Third Choice
- Ultra Graphics Settings Unlock
- Better Candles
The result? A dramatically enhanced atmosphere, lighting, visuals, animations, and immersion.
🎥 Full video + installation guide: [https://t.co/Z6ZLbev1dK](https://t.co/6u3bhnEogG)
Would you play The Witcher 3 with this mod setup?
22 OPEN-SOURCE GAMES + 50,000 GAME ASSETS NOW AVAILABLE FOR DEVELOPERS! 🤯
A new release is giving developers access to an incredible collection of resources:
- 22 open-source games — use their assets, mechanics, code, and more
- 50,000 game assets — including 5,000 newly created original assets
- 45,000 existing assets collected from other sources
- MCP + CLI support— access everything directly through developer workflows
Whether you're building your own game or experimenting with AI-powered development, this could be a massive resource.
22 games to learn from. 50K assets to build with. The possibilities are insane. 🔥
Link: https://t.co/9NLVn8ys9C
A NEW KYTY PS5 EMULATOR FORK WITH FSR4, DLSS & FRAME GENERATION! 🤯🔥
A developer has created a custom fork of Superkeka's Kyty PS5 emulator, featuring a redesigned GUI and some impressive graphics enhancements.
Here's what's new:
- Helix FSR4 and Helix DLSS upscaling
- FSR3 Frame Generation
- Ghost of Yotei running in ray-tracing mode at 4K Ultra with nearly 60 FPS
- Demon's Souls reportedly completed on the emulator
- Astro Bot is also playable
The project is primarily designed for CachyOS, with SteamOS testing underway.
A dedicated PS5 Game Session mode, similar to Steam Deck mode, disables unnecessary services to save RAM — particularly useful for BC-250 systems.
The developer is looking for testers to report bugs, compatibility issues, and performance feedback.
Next update: Reducing RAM overhead from frame generation and upscaling.
One important note: The showcased FPS doesn't include generated frames, and BC-250 lacks VCN, making screen capture difficult.
PS5 emulation with modern upscaling and frame generation is getting wild!
Source:https://t.co/HKEEyfQ2io
JAPANESE INDIE DEVELOPER MAKES A UE5 GAME ABOUT SKATEBOARDING ON GIANT ANIME GIRLS!!
A Japanese developer has turned a viral AI meme into a full-fledged game on Unreal Engine 5: skateboard across giant anime girls! Indie developer Eagle Won from Japan took a popular absurd AI video meme about skateboarding on enormous female figures and within just a few days, turned it into a playable prototype on Unreal Engine 5. In the demo video, which has already garnered over 1.5 million views, a skateboarder deftly rides along the curves of a giant anime girl. The perspective looks natural, the physics work, and the scale captures all the absurdity of the original AI-generated clips.
The meme went viral on social media thanks to the capabilities of neural networks (such as Sora, Luma Dream Machine or Kling). In these videos, skateboarders use the bodies of giant girls as skate parks. Body curves turn into ramps, rails or halfpipes.
It's still an early prototype, but the idea has already blown up the niche of giantess enthusiasts and meme culture. Many are commenting that they've long dreamed of such a "dream game," where the body of a giant waifu becomes a full-fledged location for tricks. If the developer continues, we could be looking at a true indie hit in the genre of "absurd skateboarding on anime kaiju.
650 AI AGENTS. ZERO CODING SKILLS. ONE MASSIVE OPEN-WORLD RPG🤯
A developer reportedly quit his job two months ago and built Age of Dragon using AI. Now he's flying dragons across a 12 × 12 km island, exploring 9 dungeons, fighting 56 enemy types, and completing 34 quests.
The crazy part? It runs in a browser on a 2021 MacBook.
- 650 AI sub-agents
- 85,000+ tool calls
- 21 billion+ tokens processed
- 400+ unique 3D models
- 544 voiced dialogue lines
- 37 music tracks
- 80,000 lines of code
The AI-powered development pipeline:
- Claude handles planning, coding, and creative decisions
- GPT-6 Astra generates landmark concept art
- Tripo AI creates characters, creatures, and environments
- Claude rigs models and handles animation in Blender
- ElevenLabs generates dialogue, music, and sound effects
- Three.js powers the entire browser-based RPG
His secret weapon? A visual feedback loop where AI agents repeatedly compare screenshots against concept art, identify flaws, and fix them.
The developer estimates the project cost at just $400–$450 using subscriptions and API credits.
Age of Dragon isn't released yet, but this might be one of the wildest AI game development experiments we've seen.
The future of indie game development is getting absolutely insane. 🔥🐲
YOUR IPHONE CAN NOW RUN ANDROID GAMES WITHOUT ANDROID !!📱
Meet Husk, an open-source Android translation layer for iOS that lets Android games run directly on your iPhone.
Instead of booting a full Android OS, Husk translates Android ARM64 code for native execution on iOS.
Here's what it supports:
- Install and launch Android APKs
- Run Android games in fullscreen
- Optional LineageOS emulation via QEMU
- PS4 fake package and game folder support
- Compatible with iOS 15.5+
Games like GTA: San Andreas and Minecraft Dungeons have already been showcased.
JIT is required for gaming, but a separate Play without JIT option is also available.
Android gaming on an iPhone is getting wild. Would you try this? 👀🔥
Source :https://t.co/VCH8Ac8yet
☀️ GOOD MORNING, X!
The world doesn't need another perfect person today.
It needs someone who refuses to give up, keeps building in silence, and believes tomorrow can be better.
Be that person. 🌱
Your next chapter starts with this sunrise.
GM to everyone building something bigger than themselves. 🤍
THIS SECRET CUTSCENE IS ABSOLUTE CINEMA!!!
You only unlock this third boss phase and secret cutscene by entering the fight with the Blazing Edge equipped… and honestly, it’s SO worth it!
Obsidian’s CEO just made working with Claude inside Obsidian easier.
Stop explaining Obsidian to Claude from scratch. The CEO has already published the skills, alongside 5 repos worth bookmarking.
A must-have resource for anyone building an AI-powered knowledge base.
Your AI agent can generate an entire app, but you’re still explaining how a wikilink works.
There’s a better starting point.
Kepano, Obsidian’s CEO, published agent skills for Obsidian Markdown, Bases, Canvas and the CLI. Instructions for working with Obsidian—not just “write some Markdown and hope it fits.”
And that’s only one piece of the setup.
Here are six free repos from kepano and the Obsidian team, organized by the problem they solve.
1. Obsidian Skills — teach the agent the format
Skills for working with:
Obsidian Markdown: wikilinks, embeds, callouts and properties.
Bases: structured views of your notes.
Canvas: visual layouts and connections.
The Obsidian CLI: interacting with your vault.
Start here if your agent writes valid Markdown but keeps missing the Obsidian-specific details.
https://t.co/1siW4jesfE
2. Defuddle — get the article without the website clutter
Defuddle extracts a page’s main content and returns cleaned HTML or Markdown, removing things like sidebars, headers, footers and comments. It also has a CLI for terminal-based workflows.
Because your research workflow probably doesn’t need three navigation menus and a footer full of legal links.
https://t.co/64xjG3j402
3. Obsidian Web Clipper — capture sources directly into your vault
The official browser extension lets you highlight and save web content as Markdown in Obsidian. It supports templates so you can control how those captures are organized.
This handles the “get useful material into my notes” step before the agent does anything with it.
https://t.co/jxWRWhjxPJ
4. Clipper Templates — stop reorganizing every saved page
Kepano’s ready-made Web Clipper templates cover sites including Wikipedia, arXiv and YouTube, plus formats such as recipes and product pages.
Instead of fixing the structure after every capture, start with a template that matches the source.
https://t.co/2L4llWijgL
5. Obsidian Importer — rescue the notes you already have
Importer converts notes from other apps into Markdown for your vault. Supported sources include Notion, Evernote, Apple Notes, OneNote and Google Keep.
Your old research doesn’t have to stay stranded in the app you used three productivity systems ago.
https://t.co/qc3rK7baMF
6. Obsidian Developer Docs — build what your workflow is missing
The official documentation for building Obsidian plugins and themes, with the documentation itself available as an Obsidian vault.
When you need a custom integration, give your coding agent the actual reference material—not another opportunity to invent an API.
https://t.co/83yyP2xiK9
Don’t install six things. Fix one problem.
These aren’t six interchangeable AI plugins.
Skills teach the agent. Defuddle cleans sources. Clipper captures them. Templates structure them. Importer brings old material over. Developer Docs help you build the missing pieces.
For an agent-focused setup, start with the skills. Add the others when they solve a real bottleneck.
And keep the distinction clear: instructions aren’t permissions, and installing a skill doesn’t automatically give an agent access to your vault. Back up your notes before allowing bulk edits.
Your vault already has a structure.
The agent shouldn’t have to guess it
SmartTube is now available for Android phones!!
SmartTube is now available for Android phones! 🎉
This is an unofficial port of SmartTube. It keeps the same engine underneath but replaces the TV remote interface with a touch UI that looks and feels like the official YouTube app. Built with help from Claude.
✨ Features
• No ads + SponsorBlock
• Background play with notification controls, no Premium needed
• Picture-in-picture: drag the player down to float it
• Swipeable vertical Shorts with like, comment and share on the side
• Portrait player with comments and recommendations below
• Gestures: double-tap to skip, pinch to fill, swipe for brightness and volume
• Up to 8K / 60fps / HDR, voice search, Dark and Light themes
• One-tap in-app updates, no Google Play Services needed
📱 Installs as a separate app, so it won't conflict with YouTube or SmartTube for TV.
⚙️ Requires Android 8.0+ and a 64-bit ARM phone (almost any phone from 2017 or later)
🆕 Download YouTube videos in 360p, 480p, 720p, or 1080p
⬇️ Download:
https://t.co/fx3p1zR8s2
💻 Source and screenshots:
https://t.co/lyTrZFBbL9
All credit to yuliskov/SmartTube for the original app. This port isn't affiliated with the SmartTube developer.
Mister Download Manager: a free, open-source alternative to IDM, rebuilt the ArtCraft way in Rust, for Windows and Linux!
When the guys at ArtCraft rebuilt Adobe's apps in Rust with Claude, I wanted the same for the download manager everyone knows, heh, IDM. I honestly never liked the licence nags. So I built Mister Download Manager: the same classic layout, so there's nothing to relearn, on a new engine in Rust.
What you get compared to IDM: it's free and open source (GPL-3.0) with no trial, no licence and no ads. It runs on Windows and Linux, with Mac builds still experimental. And it adds things IDM doesn't have: torrents and magnet links, Real-Debrid, AllDebrid and Premiumize, 9 themes plus your own, control from your phone, and a headless mode for servers and Docker.
It also keeps what IDM users care about: many-connection downloads with crash-safe resume, taking files straight from your browser, video through yt-dlp, a scheduler, 86 languages.
Speed, same machine and same server against IDM 6.42: a 1 GB file in 1.01 s vs 5.46 s, a 256 KB file in 0.03 s vs 3.14 s. The test server is in the repo if you want to rerun it.
Where IDM is still ahead: it has been polished for decades and MDM is ten days old, so expect rough edges. On Chrome, Edge and Brave the store version of the extension has no button on YouTube because of that store's rules. Firefox has it, and you can paste a YouTube link into MDM on any browser.
Claude Code wrote most of the code. I decide what it does and how it looks, and I test every release myself.
Source:https://t.co/O8BrNRI0rP
Site: https://t.co/7djEoPNFHw