Punch Kick Duck+ is now available on @AppleArcade! 🦆
Fight through hordes of cranky critters as you battle up the tower to confront your captor.
You’ll need precise punch kick duck skills to make it all the way. Just as well you’re one tough duck! 💪
Punch Kick Duck+ is now available on @AppleArcade! 🦆
Fight through hordes of cranky critters as you battle up the tower to confront your captor.
You’ll need precise punch kick duck skills to make it all the way. Just as well you’re one tough duck! 💪
Making good progress on fixing a few bugs and making some gameplay balance adjustments in Punch Kick Duck. Hope to submit an update very soon!
Sleep cycle is a mess though 🙃
The temptation to animate my bitmaps is sometimes high, but I think it then loses the illustrative nature I originally intended. A bit of accompanying SID jingle/ sfx, won't hurt though. #C64
🚀 BombHead Encountering - Dive into the surreal world of '03', my top-down shooter where rogue-like and dungeon crawler elements collide. Influenced by the haunting art of H.R. Giger and Zdzislaw Beksiński, this game offers a unique and immersive experience. 🖤🎮
Wishlist on Steam: https://t.co/tiEfDzimLE
#WishlistWednesday #IndieGame #IndieGameDev #MadeWithUnity #Steam #GameDev #IndieDev #GamingCommunity #HorrorGame #GamePreview #GameDevLife
@RyanTerry Loving these colours! This doodle strikes me as a great example of the strengths of artist creations vs current ai generated images, in the sense that even in this bizarre abstract doodle there’s such a pleasing sense of logic and consistency that ai images often stumble over
@IcelandicHitman Can't think of any examples with film... thought of abridged versions of novels as being a similar concept before realising that, due to being rewritten, abridged novels are more akin to home conversions of arcade games
Can I share something with y'all? 🥺🙌🏾✨
My game, Hair Nah, will be showing at the Smithsonian American Art Museum!!!!!
Saturday, July 27th in Washington, DC for the SAAM arcade exhibit.
https://t.co/HHZuydVhxA