PHANTOM BOUND is launching this Monday (17th Feb)!!
Wishlist it now to get the **launch discount**! π»
https://t.co/JeMr8REOvC
#gamedev#indiegames#vr#unity3d#ghosts
Halloween is here, and I accidentally spooked myself with my insect script that can walk on anything. Apparently it can walk on top of the player as wellπ»
#screenshotsaturday#gamedev#indiedev#VR
@FreyaHolmer@andy_parkins 100% agree, trigonometry clicked way better for me when using the unit circle in a coordinate system.
Furthermore, Unity actually named the parameters y and x, and not opposite/adjacent breaking the convention.