Text vs String in Blueprints
They look the same — but one breaks localization.
✅ Use Text for anything the player sees
⚙️ Use String when you don’t need translations
🎓 Learn Steam Multiplayer in UE5 → https://t.co/tLtSkJeq0d
#UE5#UnrealEngine5#GameDev#IndieDev #Blueprints #UE5Tips
🚀 New Course Drop - Early Access!
Build Steam Multiplayer in Unreal Engine 5 — 100% Blueprints!
✔️ Friends, lobbies, voice/chat, stats, achievements & more
❌ No C++ needed
👉 10% off - LIMITED: https://t.co/pjazyKBqVK
#UnrealEngine5#GameDev#UE5#Multiplayer#SteamDev
@D_Up_Gaming Hi, it was on Udemy earlier but was removed due to copyright as they said. It’s weird when the assets used can be downloaded from https://t.co/VQKQg4WagB. But if you wish to get it currently, it’s on https://t.co/qYYzPrVvA2. Thanks for the support!