A little snow driving showcase! โ๏ธ
Still a work in progress, but we're experimenting with snow trails and varying snow depths across the terrain, making every drive feel a little different.
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Norse folklore lives alongside your people in our city builder! ๐ป
Join our upcoming Open Playtest! Registrations are now open on Steam.
๐ Link: https://t.co/BCF9cyWJ0m
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@kaf157 Hi! Wildward is not open source nor is it AI. We have two artists working on the project, for vehicles and props + environmental objects as presented here :)
Who says base building has to be tedious?
Getting your first cabin up and running in Wildward is quick and simple. After a long day of exploring, it's nice to have a place to come back to and unwind.
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Our new gameplay trailer for Thveit is now live! ๐ฌ
Take a look at the latest gameplay, familiar sights from our recent playtest, and a few new things we haven't shown before.
Watch here: https://t.co/WRlQkXwcmu
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A little more canoeing! ๐ถ
From warm summer afternoons to the colours of autumn, here's a little look at canoeing across different seasons and times of day.
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@VideoGameDetail Currently it's a bit of both. You already can get stuck in the mud and have to pull yourself out (or by another player) but it's quite forgiving, happens rarely and in deeper mud only. We'd love to push it more towards simulation though :)
We've been working on mud physics!
The mud actively fights back, and if you're not careful, you might find yourself stuck. Good thing you can always pull out the winch!
@VideoGameDetail Thank you! Good points - this is something we want to work towards, so there's an actual depth and complexity with a mud. As we finalize the foundational physics of it, we'll move towards that!
A little canoe showcase! ๐ถ
When the terrain gets too rough, or you just feel like taking it slow, hop into your canoe and explore the rivers instead!
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@progerallworld Currents definitely play a role! You can absolutely paddle upstream, but you'll have to work against the current quite a bit. Some rivers are calmer than others, though, so it really depends on where you're exploring :)
@VideoGameDetail Canoeing is so much fun! We're currently working on expanding the exploration side of things: mapping the world, filling out your atlas, marking discoveries, creating trails, and much more :)