Listen to "Episode 040 with Dries Croons (@CROEWENS): Plockle (@PlockleVR), react-three-fiber and WebXR development tips" by Vhite Rabbit WebXR Podcast. ⚓ https://t.co/Fdmt4WTgwJ
#WebXR
Plockle now supports hand tracking! ✋https://t.co/es3fziCQfF 🎮
I've also decided to open source my hand tracking module (https://t.co/yzyY0jLegl) that I've built for it on top of react-xr. Source below! 🧵 1/4
20/ @dubenko_ showing @plockleVR#WebXR game:
https://t.co/BOeqCEKoTJ
Made with react-three-fiber & react-xr:
https://t.co/7TVmZzCpJT
https://t.co/gRsDckYP9t
npm install @react-three/xr
Enjoys fast dev iterations.
Looking forward to using AR & WebGPU.
https://t.co/4Ht2HUMdtF
react drives VR games good enough to be on the oculus frontpage is good news 🤩 @dubenko_ thanks for everything you did — btw this is the project that makes it possible https://t.co/d2nabLD2oq a declarative layer on top of r3f which introduces VR/AR concepts