Built a tactical auto-battler with mercenary management - recruit crews, plan formations, watch them battle! Early footage inside.
For more details, please refer to Steam.
https://t.co/v80vLsXuVC
#MONSTERS#Steam#Military#Villain#Operation
Hello, Boss.
Today, we are excited to announce the release of the demo version of Private Military Manager on https://t.co/aKKI7VeuAj.
Direct link to https://t.co/aKKI7VeuAj → https://t.co/PG8wAv5CNJ
The demo available on https://t.co/aKKI7VeuAj includes features that are not yet complete, so the UI/UX is unfinished, and there are balance issues and many bugs.
However, you can directly participate in the process of the game experience evolving as more features are gradually implemented.
Since it is being developed on Unreal 5, the combat simulation part has been replaced with a 2D simulator to meet the build size requirement of less than 1GB demanded by https://t.co/aKKI7VeuAj.
We are working hard to release the version with the completed combat simulation by December, so we appreciate your interest.
❤️This time it's a robot villain mode test. Where will this game's worldview go? For more details, please refer to Steam. https://t.co/q6gf9VvEhi…
#Robots#Steam#Military#Villain#Operation
❤️This time it's a robot villain mode test. Where will this game's worldview go?
For more details, please refer to Steam. https://t.co/q6gf9Vwc6Q
#Robots#Steam#Military#Villain#Operation
Hello, boss.
There's an update on the development of PMM. We're completely reworking the training system.
The game is being improved to enhance the impact and depth of choices, making it more engaging as a tactical/operational simulation game.
https://t.co/ixNBwjHgpV #gaming_news via @steam