@nopeaeaea@_umichi_@BigGeordieUK@Dexerto Huh, maybe Vedal should get into generating shortform AI slop instead of working on fun Neuro AI integrations with different video games...
Jokes aside, I am kind of sad Vedal's getting this amount of hate exposure, dude definitely doesn't deserve it.
@GreatMCGamer @HilariousCow Then you're outdated if you think Steam Controller is really the "limits of the technology".
I'm sorry man, your aim is really great on mouse, but the IMU on the Steam Controller isn't really that good. Check out the Alpakka or Dualsense for a better gyro experience.
@MitchHHL@GuliKitDesign Hey thanks for answering. One important question: Your kickstarter project states that the gyro will be used in Steam/Switch. Can it be used to output into a mouse like with Alpakka? Thanks.
@Kovaak_of_qw@NoMisZx Alpakka seems to just take care of everything firmware-wise. As for other controllers like Dualsense and Switch pro controller, perhaps you can join the Gyro discord and ask questions there too, alongside the two individuals mentioned earlier.
@88Afccc @AL2009man@NoMisZx@EndersFPS@Parasite We'll have to agree to disagree on that AA opinion. I'm not really interested in that.
As for gyro aiming, I'm talking about right now that it's not as good as mouse, but only slightly. M&K manufacturers and users had ~3 decades to perfect their hardware and craft.
#Sonarshock is releasing in under two weeks. Here are some hard facts:
- 7.99 $ on Steam
- About 3-4 hours of game time.
- More than 15 enemies, 16 side quests and over 20 guns.
#indiefps#imsim#godot