Project+ v3.0 is finally ready! With new balance, new features, and a slew of new content, we hope it's been worth the wait.
Download from our site now!
https://t.co/wweKwoHM9z
Also, this will be our last post on Twitter/X as much of the community moves over to Bluesky. Please find us over there @ProjectPlusGame.com, or in our Discord.
Long time no see! Project+ v3.1.0 drops today with balance adjustments to many characters, a slew of bugfixes, new features, and much more!
Find the full changelog and downloads on our site: https://t.co/jSRhUm4lmP
Happy release day! Project+ v3.0.5 is out now, featuring adjustments to Bowser's Castle based on player feedback (as well as two new 1:1s), small balance changes and fixes for various characters, and miscellaneous bugfixes.
https://t.co/dTDhiZJKya
Hello Project+ gamers! Thanks to the quick reporting of players, we've gone ahead and fixed many of the issues found in the initial release of v3.0. You can find the full changelog and downloads on our website:
https://t.co/nxl1CLcHgX
We've put out a quick fix for some of the physics oddities reported in v3.0. We'll be keeping an eye on both bug reports and balance feedback as this patch continues to settle in. Thank you all for playing!
https://t.co/DDXuTlP11k
In case you missed it yesterday, we've released the v2.5.2 update, which adds features and fixes some bugs that took a bit of time to find from the release of v2.5.
The full list of changes and download links can be found on our site:
https://t.co/DDXuTlOtbM
Hope everyone is enjoying Project+ v2.5! Today, we've got a small patch going out that fixes various item, UI, and feature bugs. You can find the full list of changes and downloads on our site:
https://t.co/DDXuTlOtbM
Today we're releasing Project+ v2.5, a large feature patch including all of the art content recently featured in our Discord, ItemEX support, heaps of SSE improvements, and many bugfixes. You can find the full changelog and downloads on our website:
https://t.co/DDXuTlOtbM
Tonight, we're releasing Project+ v2.4.2, which fixes a few bugs and addresses some complaints with content added in v2.4, as well as adds the Hooded Diddy revamp featured earlier this week.
You can find the full changelog and downloads on our website: https://t.co/DDXuTlOtbM
Welcome back to Art Tuesday! Today we have a revamp we couldn't quite fit into the last update, but will in soon: it's the one and only Hooded Diddy Kong!
We've put a lot of effort into making this costume look its best - read about it in our Discord: https://t.co/TkIC4f6Jtz
- Fixed clipping present on the GHZ revamp on some Dolphin setups
- Visual cleanups on the Venus Lighthouse R and Z alts
- Renamed Temple's R-alt to match the usual naming convention
- Adjusted comments in StageTable.asm to match the new stages
- Build version updated to v2.4.1
We're releasing Project+ v2.4.1 tonight to address some of the bugs found in the initial release of Project+ v2.4. The changes in this patch can be found in the thread below, and can be downloaded from our website.
https://t.co/DDXuTlP11k
- Reverted ICs functionality to v2.3.2
- Fixed error in soundbank code that broke SFX in certain matchups
- Fixed bug that would prevent rumble from being activated/deactivated on the default player tag
- Fixed Wolf02 (Green), Dedede AltZ, and Dedede AltR from crashing the game
Today, we're releasing Project+ v2.4, an update which includes new stages, new costumes, multiple bug fixes, and a small amount of balance changes. You can find the full changelog and downloads on our website: https://t.co/DDXuTlOtbM