We've updated our rental team repository with more Reg M-B teams, courtesy of @VGCPastes [:
We've also fixed an issue where teams would not be linked to their respective player; thus, more players now have their rentals properly visible on the ladder page.
https://t.co/Z7F1qlotaJ
I'm proud to announce Silph Scope's launch, a platform for Pokémon Champions with leaderboard and usage stats tracking, rental team database, and more, all enhanced with the live data.
Check it out at: https://t.co/fUClACets7
We're proud to present Silph Scope, a live-tracking platform for Pokémon Champions featuring detailed ranked ladder tracking, live organized usage stats per Pokémon, rental team exploration, and more.
Check it out here: https://t.co/M6MVeyLsDb
Hi! I've released DWDDRandomizer, the first randomizer and QoL patcher for Digimon World: Dawn and Dusk.
This tool aims to reduce the grind-heavy mechanics, improve the pacing of the games, and provide various randomization options.
Check it out here: https://t.co/MJ3N3atjDk
I will be bringing cookies to the EUIC! Accepting orders for pokémon cookies, whether it's the team you're bringing to the EUIC or your personal favorites 🍪
Prices are €2.50/$2.81/£2.21 for a single cookie, €12.50/$14.05/£11.05 for a pack of six. DM for further inquiries!
https://t.co/7RGMoLJsUi
Dear stalkers,
Last year, during Gamescom 2023, we finally had the chance to meet in person. We gathered around the campfire with you to share something valuable that we have been creating for you for all these years — a small part of S.T.A.L.K.E.R. 2: Heart of Chornobyl. Publicly, for the first time ever.
Our one-time initiative then transformed into a journey from campfire to campfire across France, Brazil, Singapore and other countries. Thousands of players were able to play the game themselves and give us the much-needed feedback afterwards.
And as true friends always do, you shared your honest thoughts about the game. Both positive and negative, and we are thankful for that. From your insights, we figured out two key points: the one to celebrate and the one to consider seriously.
The first one: the Zone remains the Zone. In its true beauty and after our likeness. The game absolutely feels and plays like S.T.A.L.K.E.R, the atmosphere, hardcore style, harsh and unwelcoming environment are ready to cook, and we can’t be more grateful for these words, as they basically sum up both the key intention and the main inspiration for the project from the very beginning at the same time.
The second one was: the gear in the backpack should be checked one more time to be completely sure it will not fail us in the most needed moment. On the technical side of things — the game needs more time.
Throughout the frankly challenging development process, we understood the time was of the team's main essence. Seeing the scope of polishing and understanding that we can’t push your patience too much, we were absolutely dedicated to releasing the game in Q1 2024, and we worked extra hard to meet the release window.
That, however, doesn’t change the fact that at the beginning of this year, we still witnessed the certain amount of technical imperfections that hold S.T.A.L.K.E.R. 2 below the expected standards for the final experience our fans are waiting for.
While there is absolutely no way to make another delay sound less dim, we decided to be clear about our reasons to postpone the game for the sake of yet another wave of polishing.
The final release date for S.T.A.L.K.E.R. 2: Heart of Chornobyl is now September 5, 2024.
We know that you are waiting for this moment, as well as we do. But the preparation needs to be done so that the journey into the Zone goes smoothly and as planned. Thanks for your patience and continuous support, and be ready to see a lot of info about the game further this year.
#GoodHuntingStalker #CheckPDA #GSC #stalker2
Last weekend, you played 1225 years of Baldur’s Gate 3. As we head into the second weekend of launch, we’ve compiled some tasty stats for you to sink your teeth into.
Read more in Community Update #23 - Here’s To You: https://t.co/zKYgOuq1DS
One of the New Blood QA members and I just spent like 5 straight hours fixing one of the most cursed bugs of our careers.
All started with this message about how nothing was being interacted with in the lighthouse area.