By exploring a vast hotel and defeating powerful bosses a Jinni and a lamp as his mentor try to reunite with their dying master.
Team: @neazzu & @PacverGames
Working on jump animation. Key words for style: "Playful", "Prancing", "Flow". Tip for your jump game is to blend to fall animation only after been falling for a bit. Makes jump seem lighter without making it floaty.
#gamedev#platformer#animation#indiedev#Blender3d#indiegame