Bueno, como el Dissidia Opera Omnia se cerrará no solo en global sino también en japón, he pensado que igual un buen hilo de cosas que me gustaron del juego de móviles iría bien.
Cuando empecé a jugarlo no esperaba jugar tanto tiempo y mucho menos que tuviera tanto detallito +.
To our loyal players,
It is with deep regret that we inform you that DISSIDIA FINAL FANTASY OPERA OMNIA will end service on Feb. 29, 2024 UTC.
We would like to thank you for your many years of support, and hope you can enjoy playing for a little while longer.
#DissidiaFFOO
@Akima95@Raidus99 THEY JUDGE AND THEY HATE ME, BUT THEY'LL NEVER BREAK ME.
I'LL NEVER STOP LONGING TO BE FREE(Searching for a place where I belongs).
They'VE CLOUDED MY VISION, I'M ROBBED OF DECISIONS WITH NOWHERE TO GO, There's one thing I know
Pd: perdón Mimi 🥰
A detailed thread explaining why Lucy's birthday is in March.
Please check the other post about her incorrect age in the latest chapter. Let's hope Mashima can fix it!
We can actually say that Lucy's birthday is March 19th.
All info is strictly from manga chapters!
#FairyTail
@InfinityArk@lofi_lover0930 I suppose we would get new visions of characters we haven't got in resonance. Like Kain, Faris, Celes and more ... (Hopefully)
Me ha gustado un pelín el FF Resonance.... No esperaba sacarle todos los logros justamente...
Pd: censuro el número de capítulo por si alguien no quiere saber cuantos caps tiene
🔥 DISSIDIA 012 FINAL FANTASY (PSP) SUR PC ! 🔥
Encore une recompilation qui fait plaisir ! 🤘
✅ Port PC natif déjà jouable
✅ Affichage 60 FPS (interpolation)
✅ Résolution am��liorée et textures HD
✅ Caméra au stick droit
✅ Multijoueur local en écran partagé !
✅ Versus en ligne expérimental
Windows disponible, Steam Deck via Proton
Projet encore en développement, ISO US personnel requis
🔗 https://t.co/B1TRR5Kntm
Final Fantasy Resonance Producer Keisuke Nakashima says Square Enix execs initially wanted a cheap and simple port of Brave Exvius but he fought to make a full-blown original console version!
“Initially there was some resistance to the idea from Square Enix executives.”
“I didn’t want to go down that route. I wanted to create an original version for consoles that was a full-blown gameplay experience.”
“It was really disappointing to hear people didn’t want to play it just because of the gacha elements. That was another reason we wanted to make this a console game, to bring it to a wider audience.”
https://t.co/Tzq5SKcKZF