Happy to announce that my sculpture of Romeo will take part in >>> The Society of Portrait Sculptors’ 60th Exhibition <<<
The piece can be seen from tomorrow 16th - 28th April 2024 at The Garisson Chapel, 8 Garrison Square, Chelsea Barracks in London, United Kingdom
🔴 LIVE NOW | #IBCShow 🔴
Sculptor and Art Director @RanManolov presents, "Media doesn't matter, fundamentals DO."
👇 More info 👇
🔗 https://t.co/2cOiwosXRc
I'll be doing some Creature Character Art Tonight as a Live Stream, so stay tuned for the time but it'll be roughly between 9pm and 11pm
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If you are not a patreon yet, you can join us here: https://t.co/HKLO3z7gln
Make sure to join the Discord channel and enter the livestream.
Happy to be among the best six arists, that got selected for the upcoming AFA catalogue publication competition and online exhibition.
My work got published with a critical review in the catalogue, written by the curators from the AFA.
Full Article in comments:
So the team developed a quick solution here, taking it from a quick idea> sketch> storyboard> final shot which director eventually absolutely loved. We did elevate the entire film together by using the VFX tools in our disposal.
Here's a small preview.
On Indie productions you have a VERY limited budget.
In this particular one, director didnt't even have a clear brief/vision( due to that budget restriction and what's possible to be done in post).
Our team came in after all shooting was wrapped. You don't want that but ideally you want to be involved while the shooting is ongoing and prepare on set. As an Art Director/ VFX Sup I had to come up with ideas what could be done to tell the story and enhance the action.
More snippets/progress from FRENZY!
Happy to show some of the texturing/lookdev that I did for the weapons of my main character in this cinematic.
All RealTime assets,no displacement.Straight from the viewport.
The team is killing it in all departments. Can't wait to show more.
"Frenzy" Some Behind-The-Scenes 01 Full CG cinematic that I am Directing & Art Directing at the same time.Bringing to life together with the crazy good team!
Couldn't be more excited I've always wanted to direct the narrative,the look and the visuals.Stay tuned/follow for more!