Lua scripting in Polars now has auto-complete support for both #UnrealEngine's and the game's API in VS Code (and some other code editors)!
#indiedev#indiegame
We have released v0.2794 of our Steam Playtest, which includes a lot of small refinements 🎉
Join our Playtest and help us hunt down the rest of these sneaky little bugs! 🐜
#indiedev#indiegame#UnrealEngine
https://t.co/gTvghYbBtP
We've squashed a few more bugs, and improved a few things all around: Fixed Volumetric Fog on Vulkan, new lua scripting features, minor UX polish, and other things!
https://t.co/UezsRIXI1n
We just pushed a patch on Steam that should make things a number of percent better than they were before!
Don't forget to join our playtest to help us refine stuff!
https://t.co/ni5uHN9q5t
Better late than never, Polars finally has a Steam page! 🎉
Add it to your wishlist and join our playtest! 🧪
https://t.co/WUTXPMreSj
#indiedev#indiegame
Recently we've been working a lot on polishing our puzzles / gameplay, and we're finally ready to hear your feedback! Join our Discord, and participate in our next pre-alpha test: https://t.co/QxORkfwEdX