@magicspeedstar It is to give you false hope and even now fans are in denial about her fate like Cloud is. They’re gonna use the Lifestream Sequence to reveal to Cloud that Aerith is dead, how Zack really died and the unresolved stuff between Tifa and Cloud.
@i_is_a_batse It’s actually a sign that they can’t deny that there’s some type of relationship there so the next best defense is to pivot it toward siblings so that it becomes unshippable
@Dan4Neo Adi wasn’t involved in Castlevania: Nocturne except by name only.
He can do the same as he did then and hand it off to someone less and keep the same writer
@orion_van13948@Dan4Neo DMC 4 and 5 adaptations would have Nero as the protagonist. They’ll likely rebrand like Castelvania did when they moved onto a new generation.
@sami_abdt I don’t think Arianne is making it out. It’ll probably be Trystsnd
Edmure seems like he might die in the prologue of TWOW which means the North and Riverlands fall to Bran
GRRM’s still not sure whether he’s going to kill Sansa off which suggests to me Rickon is intended to live
@theheirtoenoch@HOTDNewsHBO It’s already been confirmed he does.
Besides he was the first POV and GRRM seems intent on putting Ned’s actual son on the throne and unfortunately that’s not Jon with the reveal he’s Rhaegar’s son
@Christ_ia_m@HOTDNewsHBO No. Bran has near-omniscience, seems to be trying yo obtain Drogon and can body snatch humans and animals from afar. He can make anyone plotting treason to kill themsleves if he wanted to
@mariamjiqi29820@haeinlovs To be fair, GRRM genuinely enjoys fucked up characters. His favorites are Tyrion and Daemon.
Making Rhaegar more of a dickhead makes him more interesting to GRRM but he’s also heavily leaning on fantasy medieval moral standards being much lower than in modern society
At the time, the DMC franchise had been dormant for years (DMC4 was 2008). Then DMC5 was announced, and suddenly people were congratulating me—assuming the value of the IP I had acquired had skyrocketed. It had, I barely had to pitch DMC, every studio in town wanted it. But I didn’t come into this as a business move. This wasn’t about flipping a hot property.
It felt like buying a house on a quiet street because you love the view… then a shopping mall opens across the road. Sure, it raises the value—but it also changes the entire vibe. I’m an OG DMC 1 fan. I don’t love sudden change. And in that moment, in 2017, I wasn’t even sure I’d like DMC5.
I ended up loving it. The RE Engine look initially threw me, but the game was excellent.
So when I said I was “unhappy,” I wasn’t criticizing the game. I was reflecting on the shift in what I thought I had signed on to do. I thought I was helping bring something beloved to me back from the dead. Instead, I realized Capcom was already revitalizing it as a full-blown AAA franchise.
As a DMC fan, that’s a win.
As a producer, it made me reevaluate how I use my time and energy. I don’t chase massive IPs. That’s what everyone else in Hollywood does. I go after personally meaningful titles— and projects that might never get made unless I use my leverage in Hollywood to push them through. That’s why I chose Devil May Cry in the first place. I loved it and I wanted it back.
When I saw DMC was thriving again, at the time, I wondered if maybe my energy would’ve been better spent resurrecting a property from Capcom that actually needed my help—like Dino Crisis, Darkstalkers, or God Hand. Rich worlds I love that have been ignored for too long. I wanted to give the spotlight to worlds that need a boost.
And when I joked that I “should have done Street Fighter,” I didn’t mean I regret making DMC. I meant that if I were choosing between AAA mega-IP, I might as well go after the biggest. But that’s not who I am. I routinely turn down ‘giant’ titles. I focus on the specific stuff I genuinely care about.
Hope this clears things up.