Kingdom Hearts had incredible tech.
> On the PS2, around ~2002!
Even *the* most basic enemy, a shadow 'heartless', had complex rendering and behaviour [for the time].
Flatten, render -> top-down texture, duplicate intersecting polygons, *then* sample the texture on that geom.
Bryan Cranston has written a tribute for his ‘Breaking Bad’ on-screen son RJ Mitte who tragically passed away due to suicide.
“We were texting each other just a few weeks ago - figuring out when we could meet for lunch. I don't know if that lunch would have changed his future... But I do know that I loved him.”
Almost swung on my boyfriend because he said he used to play Madden on the Wii. Like. What I tell you about saying stupid shit in public. Go to the car
I used to be immersed in the world and story of this game. I remember being in Traverse Town, thinking about how they did things, and how the game was made, years before being involved with game development myself.
It's incredible, that years after, I can just see the data/information of the simulation <- the systems, actually behind the gameplay and mechanics. 👀🧠
Yoshikazu Yasuhiko was so obsessed with this episode that in 2022 he came back and directed an hour and 50 minute long movie remake of this episode, and it's genuinely amazing you should all go watch it
"its already too late to fix climate change or heal the damages of capitalism/fascism so the whole world is slowly withering but at least we got rid of the billionaires and AI"
this type of leftism needs to die out, it is a total capitulation to hopelessness, its totally useless