Video games should be for everyone, but millions of players struggle to play due to a lack of accessibility. In this video I go over why accessibility features are so important, and how you can make your own games more accessible! https://t.co/DLVsyOKmZy
If you want to learn how to dominate your friends and family at RISK, you've come to the right place. I've collected the best tips and strategies to take your game to the next level! https://t.co/7RFYvXSJhZ
Pokemon Scarlet and Violet just released last month, and included the largest new batch of Pokemon in quite a while! Let's take a look at how these most recent games evolved the design, themes, and mechanics of Pokemon! https://t.co/nCcPZygBk2
In this entry in the "Game Designer Spotlight" series, we take a look at the history and design philosophy of Masahiro Sakurai - creator of the Kirby and Super Smash Bros. franchises. https://t.co/0xJyjkaXi9
Playtesting has begun for the next evolution of D&D. In this video I go over my thoughts and opinions on this playtest document, as well as my predictions for what else might change in the future of D&D. https://t.co/3oNAltdNyv
Over the past few years trading cards have been breaking price records left and right, with rare cards selling for hundreds of thousands or millions of dollars. But why are these pieces of printed cardboard selling for so much money? https://t.co/WGXKeuCqA4
The Creature Creator in Spore allows players to create a nearly unlimited variety of custom creatures to use in the game. But how does it actually work? https://t.co/i8k3KeqI0f
If you want to learn how to beat your friends and family at Ticket To Ride, you've come to the right place. I've collected the best tips and strategies to take your game to the next level! https://t.co/kk5FaTLmKu
Everybody loves powerful cards, but how do you know when something is TOO powerful? In this video I look at the 5 most common categories of broken cards to see why they are so powerful, and see how to learn from past design mistakes. https://t.co/befecqC6qg
Pokemon is the biggest media franchise on the entire planet, but this was far from guaranteed. The development of Pokemon Red and Green was full of challenges, and any one of them could have spelled failure for the entire project. https://t.co/UG3r98h5rg
Inspired by the Witcher series of novels, the game of Gwent has undergone lots of changes over the past several years. In this video I look at the history and evolution of this game, and give my thoughts on the design. https://t.co/IKO7Ok8pQq
After making 8 videos about Pokemon design I decided to try it for myself! I took suggestions from Reddit (along with a few of my own ideas), and came up with 5 new designs. What Pokemon should I redesign next? https://t.co/0oqHE9Cm0s https://t.co/fJK8IPDikb
I'm going to be redesigning some Pokemon in an upcoming video, and I would love to take some suggestions. Let me know what Pokemon you think should be redesigned, and how / why (style of a different generation, too complicated, just plain ugly, etc)
Welcome to a new series, where I will be looking at the design challenges behind Trading Card Games, and how to solve them. Today's episode looks at one of the most fundamental issues that can affect any TCG - the Queen's Problem. https://t.co/i68IqZeHjk