Ok so I haven't tried this yet, plan to purchase today. But this might be a game changer for those of us who typically need technical layouts for CAD models, Architectural Layouts etc (which I often use Rhino for) https://t.co/cjqgk78RFb
Ok so I haven't tried this yet, plan to purchase today. But this might be a game changer for those of us who typically need technical layouts for CAD models, Architectural Layouts etc (which I often use Rhino for) https://t.co/cjqgk79puJ
While casting shade on @elonmusk for what he’s done, is doing, or will do, try to pause & remember that he made electric cars a normal thing in society and he commercialized space — for cargo, satellites, & people.
Count him among those who are inventing civilization’s future.
@andrewpprice Yeah everyone's done it. But I also feel it's a result of 3D artists often being too conservative of our poly counts. Glad I work in content/rendering/film where I only have to worry about my PC specs allowing me to handle rendering it for the most part. As opposed to game dev.
@kevbinge Havent tried it yet Kev. But I will tomorrow. Is this similar to using the cubesurfer add on from awhile back? It used to let you remesh particle sims in a very optimized way. But they still looked like metaballs, which only looks good in certain cases.
@HateBall88 @toudajew@blenderguppy@masterxeon1001@jamajurabaev1 Get physical starlight add-on. It was a gamechanger for a Tatooine still I did in May. And I've used it for every realistic render I've done since.