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RGME Article #22: Cruise Control 2
Now let's look at what happens when a frightened ghost runs into a dead end. It's way more exciting than a normal ghost!
https://t.co/ERmnQS89Ev
RGME Article #21: More Amazing Alternatives
Looking at more alternative direction-choosing algorithms, as well as the frightened ghost distributions in Ms. and Jr. Pac-Man.
https://t.co/ZBF7P1Fq7d
Let's see find out exactly how frightened ghosts randomly navigate the maze, and see if they tend to roam to any particular area of the maze (spoiler, they do).
How Frightened Ghosts Decide Where to Go
https://t.co/w88k0FyaqC
Pac-Man ghosts use a targeting system to determine where to go, but not when they are frightened. What about when they are? Next video will explain all about it in detail! It is even available to watch now for supporters on Patreon! https://t.co/xf9aIoZM1D
RGME Article #17: Touching Grass
I love little things like this. Explaining why a grass tile in Super Mario World was modified to look worse in the PAL release.
https://t.co/reRj2qCjkM
RGME Article #14: Invisible Mysteries (part 1)
Attempting to solve the mysteries of the invisible solid block sprite in Super Mario World.
https://t.co/ZSFkF3f9p6
RGME Article #13: No, P-Balloon is not a Powerup
The P-Balloon was left out entirely from the video about the Cloud and other powerups. This articles explains that it's actually a held item.
https://t.co/rs4YEfQPpC
RGME Article #12: Open Bus Shenanigans
This article talks about some of the caveats of open bus execution that surface due to a couple oddball instructions in the 65c186 instruction set.
https://t.co/myO7PkiXhB
Please enjoy over an hour of explaining the cloud item swap in Super Mario World, and how it can be used to manipulate Bowser's actions.
Using Lakitu's Cloud to Defeat Bowser Quickly
https://t.co/J3GC7HrAlM
RGME Article #9: Item not Found
The ItemFinder wasn't perfect at finding items in the original releases of Pokemon Red and Green.
https://t.co/WLbYiVJTGP