700K nodes. A new reward engine.
@blockmesh_xyz
is now part of the mesh. This isn’t a merger. It’s a convergence. A decentralized intelligence layer, now complete. Data is no longer scraped. It’s trusted. Trained. Remembered.
@blockmesh_xyz@PerceptronNTWK
Pioneer Stone 🪨 Campaign is live on @GalxeQuest@Galxe.
Before the gates open, prove you can hear the call.
Early signals unlock early recognition.
Start here → https://t.co/oaiW1fWufU
Sentient’s mission is to ensure that Artificial General Intelligence is open-source and not controlled by any single entity.
We’re launching the GRID: the world’s largest network of intelligence.
The GRID makes open-source the default for AI development and ensures humanity wins the future of AI.
Let’s dive in👇
Your economy is decentralized, but your login server is hosted on AWS?
Let’s talk about the real missing piece in Web3 gaming: The backend.
Web3 gaming has spent years building tokenomics, asset ownership, and open economies.
But the games themselves?
Still running on fragile, centralized infrastructure.
A single point of failure, on launch day.
You wouldn’t build a DeFi protocol and host the contracts on someone else's private server.
But that's exactly what happens in games.
Auth, matchmaking, inventory, social systems… one outage and you’re offline.
The Beamable Network provides the building blocks to decentralize your backend for Live Service games.
✅ Trustless compute across a distributed node network
✅ Composable modules for core game services
✅ Ownership for the developers who run it
A backend that can’t rug your game, rate-limit your growth, or charge rent forever.
Most games are Live Services now.
Backend isn’t a nice-to-have. It IS the game.
The Beamable Network makes it resilient, trustless, and dev-owned.
Because decentralizing the economy is half the story.
It’s time to decentralize the stack.
Web3 gaming talks a lot about ownership.
But here’s the truth:
If your backend isn’t decentralized, your game isn’t truly yours.
The Beamable Network makes LiveOps trustless, so you can build games that never die.
What happens when you step through the portal to the Warped Universe?
Read about the first 60 minutes post-warp, and what lies ahead for those who take the journey in this next Steam update:
https://t.co/1HLekQF2uc
#Gaming#Gamedev#Steam
What is the Warped Universe?
@warped_games is developing a ‘Space At Your Pace’ sci-fi adventure.
Defend against the Void in real-time action or turn-based strategy, on the ground or in flight.
Each action and choice you make directly affects the realm.
We’re big fans of sci-fi at Beamable, and these guys are bringing a refreshing take to the genre.
Smart VCs didn’t wait.
Seed capital flooded into DePIN in 2024.
But now the game shifts, from proving supply-side scale to solving demand-side monetization.
The Beamable Network already has the demand. We're currently processing billions of API calls monthly.
Real studios.
Real LiveOps.
Real revenue.
🎮 Kicking off the weekend with some news: Beamable Game Nights is our new spotlight series celebrating the studios building - and running - their games on Beamable. We’re featuring a different partner studio with AMAs, special quests, giveaways, and a closer look at the incredible games powered by our platform.
We’re kicking things off with @GatesofPyre by SunSpear Games—creators of the epic strategy battler IMMORTAL: Gates of Pyre, built on Beamable.
🔥 Wishlist it now on Steam:
https://t.co/P2KZFILFPM
More studios. More games. More loot.
0 = 0
That is, starting from zero = zero sense.
Composability means you don’t rebuild what’s already been built. Instead…
You stack your backend faster.
You build your game faster.
You scale faster.
Now THAT makes sense.
Join @jradoff and the SunSpear Games team tomorrow as we talk all things game development, decentralization and, of course, @GatesofPyre!
Spoiler: We may be giving some things away too… 😏
We’re on a mission to provide the infrastructure gaming deserves.
It shouldn't be controlled by a handful of companies.
Beamable Network distributes both the power and the opportunity.
PlayFab walked so the Beamable Network could run.
But PlayFab got acquired by Microsoft.
GameSparks got sunset by Amazon.
The Beamable Network is different:
Decentralized. Composable. Built to last.
Unstoppable games need unstoppable infra.
And when you put the backend into the hands of the community, there’s no off switch.
TLDR: Why Web3 Gaming Actually Makes Sense (Part 3: Doing It Right)
Let's talk about what works. No hype. No buzzwords. Just real infrastructure that makes sense for game devs.
Web3 gaming done right means one thing:
Everything works in your game engine.
No platform switching.
No extra tools.
Your game needs:
- Asset management
- Player inventories
- Marketplace features
- Social systems
- Trading mechanics
All of this should just... work.
In your development environment. Where you build games. Simple as that.
Here's what we're seeing with games doing it right:
- Devs work in their native language
- Assets move automatically
- Systems scale on their own
- Infrastructure costs drop
- Players keep their stuff
No crypto degree needed.
No blockchain expertise required.
Just tools that work where you already build games.
The big difference? Everything's built for game devs first.
Web3 features are just that - features. Not the whole game.
Next up: The numbers that actually matter...
GAME PASS: SEASON 0 🎮
Mint is LIVE on @MagicEden 🪄
Unlimited, Free Open Edition. No WL, Just Maximum Fun.
LOG IN and mint to LEVEL UP: https://t.co/sQImXoWLHf
A game team has to be capital efficient in order to set themselves up for success.
If you ask us, one of the best ways to do that is not letting infrastructure costs keep you stuck at the starting line.