@MrRoflWaffles I've never heard of a word like that, but the only word that comes to my mind is making the game feel 'real'.
The player, in most games, isn't going to just 'get' what they need to do. With design and narrative, your job is to make the player think they've 'got' it themselves.
𝗪𝗲𝗹𝗰𝗼𝗺𝗲 𝘁𝗼 𝗕𝗟𝗞 𝗠𝗞𝗧 𝗣𝗿𝗼𝗱𝘂𝗰𝘁𝗶𝗼𝗻𝘀🙏
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