@politicalmath Kill Bill as a fable about indecisiveness.
The other assassins represent other possible paths Beatrix's life could've taken. She tries to avoid a hard choice, and so they steal her future (her daughter!)
To win back her future, she has to reject them all, and let them die.
@max_spero_@___frye maybe this is just my bias but I'm feeling weirdly specific blind spots:
lowbrow positive (COOL, FAST, SEXY)
technical neutral (PARALLEL, LAMINATED, SYMMETRICAL)
icky negative (STALE, RUDE, GOOEY)
@max_spero_@___frye shot in the dark:
the positive words are "TED Talk vibe"
the neutral words are "teenage poetry vibe"
the negative words are "A24 horror vibe"
its all riiiiiight on the edge of grandiose
@Michelesonn There's a scene in the comic Fables where they create an airborne fortress by attaching 300 Aladdin-style magic carpets to the hull of a warship.
@PYeerk@owenbroadcast hmm yeah--ngl the general spirit of "treating demons of temptation the way you would treat an annoying door-to-door salesman" thing he's got going on is pretty cool 👌
@PYeerk I agree in spirit-- but there's a problem of format/medium. These ultra-compressed viral comic type things don't lend themselves to heroic tales. Trying to make courage 'pithy' risks reducing it to "fuck you got mine, pussy"
viz, redpiller 'motivational' shit.
@mashcore4mums Ironically there IS a way to pull off that combo-- tyrannical boy-king archetype, like that omnipotent psychic kid from twilight zone.
but boomercon machismo won't let them portray their enemies as the sort of powerful that's -actually frightening-.
@antimule in D&D its almost inevitable that the players "win" in the end. it's the DM's job to make the road to victory as interesting and difficult as possible, not to "defeat" the players.