Surprising ... kinda shows how successful monetization can be totally separate from the actual quality or enjoyability of the game and why many companies / games have made decisions over the years that are unfathomable to fans and players.
Marvel Snap has made over $100 million in revenue, with more than 22 million downloads.
Yu-Gi-Oh is at $55 million, Magic Arena is at $19 million, and Hearthstone is at $18 million.
Pokemon TCG Live is at $0...