Over 400.000 grass blades running in the web browser at high FPS.
Nice little open-world test from a user today.
Started with a grassy meadow, trees, rocks, skybox, and third-person movement.
Simple foundation, but exactly the kind of base you can keep building on with Muranyi-3.
This is what Muranyi-3 is built for.
Creating your dream game with AI. No code, just describe what you want.
In this Tesana game, a user created a fantasy world with:
- huge lush open environments
- dense forests and atmospheric lighting
- setting sun and night sky scenes
- third-person exploration
- mobs and enemy encounters
- combat
- item HUD
- collision systems
- trees that can be knocked down
- a giant dragon boss
- multiple boss attacks
- spinning knockback
A living game world you can move through, fight inside, and keep building on.
Build any game you can imagine with Muranyi-3 on Tesana.
game studios are cooked
THIS WAS VIBE CODED IN 2 DAYS..
Here's how it was done:
Model: Muranyi 3 from @TesanaAI Prompts: 39 Token cost: ~$90
First prompt was just setting the world: "Create the foundation for a third person 3D high medieval fantasy set in a mountainous open plain with a distant castle landmark."
Then the character: "A hooded purple wizard with a world class third person player and movement system. Decoupled camera versus walking direction, with jogging and walking in all directions."
The process that seems to work best on Tesan is spending the first 3 to 4 prompts just planning with the AI. Scope the game, nail the vibe, figure out the core loop. Then iterate from that first output and tweak animations, world, UI, details one prompt at a time.
This game was vibe coded in 2 days - INSANE how far weโve come
Model used: muranyi-3: https://t.co/imHOUYRZXy
- Prompts: 39
- Token usage: $90 (so far)
- Starter prompt:
First world prompt for the game:
โCreate the Foundation for a third-person 3D high medieval fantasy set in a mountainous open plain with a distant castle landmark.โ
First prompt to make the character:
"Okay, I wanna start building a new game and just figuring out a really awesome character to start. A hooded purple wizard with a world-class third-person player and movement system. Decoupled camera versus walking direction, with jogging and walking in all directions with the camera behind the player.โ
Tip from our best builders:
Start with 3 to 4 prompts just planning. Tell the AI what your game is, the core loop, the vibe, the genre. Don't rush into building yet. Let the model scope it out with you first.
Once that first output lands, that's when you start iterating. Tweak the animations, shape the world, adjust the UI, dial in the details.
The best games on Tesana aren't built in one prompt. They're built in one conversation.
Make a game. Share it. Earn money.
Tesana EARN is live!
Build any game you want with AI, post a clip, and get paid for every view and every play. Weekly Stripe payouts.
https://t.co/g9ZaaIV9ET
PS1 filter. Volumetric fog. A dragon circling a castle at dawn. This dark fantasy FPS was built entirely on Tesana and it has no right looking this good ๏ฟฝ๏ฟฝ๏ฟฝ