One of my viewers on my YouTube channel commented on my reaction to the Japan Map in Crazy Taxi World Tour. They had a very keen eye and spotted Cookie from Top Skater near the end of the trailer.
Top Skater is an arcade game developed by SEGA AM3. The same team behind Last Bronx and Crazy Taxi.
#CrazyTaxiWorldTour #SEGACreator
El presidente de SEGA, Shuji Utsumi, afirma que la compañía NO tiene planes de abandonar el formato físico 🔥🔥
Aseguran que siguen valorando la cultura del formato físico y que es parte fundamental de la compañía.
Buscarán que lo digital y físico coexista en armonía.
Jensen Huang reflects on how SEGA saved Nvidia back in 1995 as the companies celebrate their 30-year partnership anniversary.
"At one point, I had to fly to Japan and explain to SEGA's CEO that the technology they contracted us to build would not work. Asked to be released from a contract we could not complete, and then asked that they still pay us ... It was embarrassing and one of the hardest things I have ever done," Jensen Huang said.
Nvidia CEO Jensen Huang met former Sega CEO Shoichiro Irimajiri and game designer Yu Suzuki in Tokyo to thank them for a $5 million investment in 1995 that saved Nvidia from bankruptcy after the company failed to deliver a chip Sega had ordered
Here's a small clip of the SEGA X NVIDIA Partnership Event, celebrating 30 years of collaboration between the two companies.
Of course, the CEO of NVIDIA Jensen Huang, SEGA SAMMY CEO Haruki Satomi, and SEGA President Shuji Utsumi attended the event. However, the biggest faces here are Yu Suzuki (Creator of Shenmue and Virtua Fighter) and former SEGA President Shoichiro Irimajiri!
こちらは、両社の提携30周年を記念して開催された「セガ×NVIDIA パートナーシップイベント」の短い動画です。
もちろん、NVIDIAのCEOであるジェンセン・フアン氏、セガサミーのCEOである里見春樹氏、そしてセガの社長である内海修二氏も登場しています。しかし、ここで最も注目すべきは、『シェンムー』や『バーチャファイター』の生みの親である鈴木裕氏と、元セガ社長の入交正一郎氏です!
Dear @asha_shar@XBOX
On behalf of VGP, we would like to share our perspective as a retailer that has proudly supported the gaming industry and the Xbox brand for many years.
When Microsoft originally introduced the vision for the Xbox One with a strong emphasis on digital ownership, the response from consumers was immediate. Sony took advantage of that moment by positioning the PlayStation 4 as the console that embraced physical game ownership, and history shows how influential that decision became.
Today, the market is shifting once again. Sony appears to be moving further toward a digital-first future, creating an opportunity for Microsoft to differentiate itself by becoming the industry's strongest advocate for physical media.
We encourage Microsoft to revisit Project Helix and make physical games a core part of its strategy. There remains a passionate and dedicated audience that values collecting, preserving, lending, trading, and truly owning the games they purchase. As a retailer, we see that demand every day.
The saying "what goes around comes around" feels especially relevant. Years ago, Sony benefited by championing physical ownership while Microsoft moved toward digital. Today, Microsoft has an opportunity to reverse that narrative and become the company that stands behind consumer choice.
Many gamers still look back on the Xbox 360 era as the golden age of Xbox. The platform was synonymous with innovation, great games, and strong relationships with both players and retail partners. We believe Microsoft can recapture much of that goodwill by reaffirming its commitment to physical gaming and by bringing Project Helix to market.
As one of Microsoft's retail partners, we believe a renewed investment in physical media would benefit consumers, retailers, publishers, and Xbox itself. We respectfully encourage you and your leadership team to consider this opportunity and help usher Xbox back to the position of industry leadership that so many fans remember.
Thank you for your time and consideration. We look forward to seeing Xbox continue to innovate while supporting the millions of players who still value physical game ownership.
Sincerely
VGP
3rd place finish, and snagged the NA invitational slot for the tournament. Got to face my demon @GentThief and rep the trans flag on every set.
My run was legendary and I couldn’t be more pleased
More than 20,000 Xbox fans are asking Microsoft to remove paid online multiplayer, saying players should not have to pay extra just to play online after already buying a console and games.
A request on Microsoft’s Feedback Portal has received over 20,000 votes, making it one of the most popular requests from Xbox users.
Fans want online multiplayer to be free instead of requiring a Game Pass Core or Game Pass Ultimate subscription.
Since this scene was a mix of 2D and 3D animation, it was extremely complex and challenging to make work. I had to make sure all the action timing was prepared in advance. Many people worked incredibly hard to make this possible