@ZachWeiner Yes! The log function is a primitive of the inverse function. In other words, log(z) is the area of the shape cut out by the curve y=1/x; the x axis; and the lines x=1 and x=z.
@ZachWeiner A number is normal if and only if it is simply normal in every base. Therefore, just like normal numbers, it is hard to find provable interesting not-too-artificial examples (since base 10 is not that "interesting" itself).
@ZachWeiner Doing 69s forever is a strictly weaker property than normality, so it's not really a formalization of the Pi normality question. You could call that weaker property "uncomfortable normality".
@ZGGaming Sounds like that's bound to happen, there's an audience that wants seriousness and one that wants fun. Among both of those there's gonna be people who complain if they don't get what they want. Some "fun-oriented" sc2 casters also get shit for it.
@ZachWeiner@olson8401@pervocracy By "general enough" I mean independent from the observer. Or dependant on the observer in a way that can be described using the properties of the observer, which is essentially the same thing.
@ZachWeiner@olson8401@pervocracy I would imagine the most common definition of science is something like "a method that works well enough to answer questions that are general enough". In which case the answer to your original question seems to be no.
@Ouranos_Sc En protoss tu peux aller checker la chaîne youtube de Harstem aussi, y'a des guides d'une qualité vraiment exceptionnelle. En plus il est rigolo.