@DanielWienerson Thanks so much, this is awesome! I have been wishing for 10 years at least, for someone to make voxel monsters for DooM. Next replay imminent! \m/
I have just donated to Nash :)
Thank you to everyone for a successful launch! We will continue to respond to feedback.
If you’re enjoying the mod and would like to help us out, I encourage you to donate to Nash’s ko-fi page to help him pay for his cat Jackie’s medical expenses here:
https://t.co/zXrz1DBjqX
Doom made with VOXELS?!
Modder @DanielWienerson teams up with GZDoom dev @NashMuhandes to turn Doom's iconic spritework into 3D voxels with stunning results. Here I go over how it works, how it was done, and show comparison galore. Enjoy!
https://t.co/mqRUrtiNCB
A new CRT-like "process" I made in #Blender3d.
It's not really postprocessing, it's all realtime and the "phosphor dots" are actual arrayed little shiny dot things, and this is me zooming in on them :D
It's like a "physical" CRT screen, only, y'know, not really :D
#pixelart#CRT
@PlanetofGloob Not sure I like this, sorry to say. The world doesn't look consistent/solid anymore, falls apart. The fast 45° rotation from before was better.
Help us choose her color! :-)
We are working on a new monster, the Mogar! She is going to hide in caves...
You can choose the number you like (I added numbers to the top right of each picture).
Steam:
https://t.co/eQq6oH4pjs
#screenshotsaturday#indiegame#gamedev#indiedev
Behold, the sphere person!
Just trying to get a hold of the basic navigation and brushes in Zbrush, it's pretty intuitive for use with a tablet, but I've mostly done stuff with mouse/trackball before so... yeah, needs some getting used to :D
Spawning power-ups at will in director mode. Let it rain! See the collector powering up its shields and growing immensely in power.
Please consider supporting us on Patreon: https://t.co/iwS7ayKlKO
The project is open source, made with Godot Engine.
https://t.co/2ZV4XsPN0L
Spawning power-ups at will in director mode. Let it rain! See the collector powering up its shields and growing immensely in power.
#indiedev#indiegames#gamedev#GodotEngine#3dmodeling#gaming
Please consider supporting this free work on Patreon: https://t.co/iwS7ayKlKO