Learning from Leshar: Don’t Commit to a Button After a Backdash Shimmy + Catch Fuzzy Buttons
0:00- Actual match footage
Backdash shimmy → confirm that the opponent does nothing → backwalk and use https://t.co/tYbJLpulX8 at tip range
Aim for a Punish Counter on the opponent’s fuzzy https://t.co/oPb0pV5AQW
0:04- Backdash shimmy → Don’t commit to a button
If you commit to a button after a backdash shimmy, you can get hit if the opponent jumps forward or reacts to the backdash with a button such as https://t.co/0Q746Q41GX
Instead, confirm what the opponent does first, then choose your response
0:09- Backdash shimmy with Terry
・If you see a throw tech, press a button to get a Punish Counter
・If you see a jump, anti-air
・If you see nothing, backwalk and use https://t.co/tYbJLpulX8 at tip range to catch fuzzy buttons
0:20- With Akuma
If you see nothing,
use a delayed st.HP at tip range
or
backwalk and use 6HP to catch fuzzy buttons
With Ryu
For example:
Corner throw → st.LP as a frame kill → backdash shimmy
・If you see a jump, backwalk and use Light Shoryuken
・If you see a throw tech, use https://t.co/0Q746Q41GX to get a Punish Counter
・If you see nothing, use a delayed st.HP at tip range
✅ Instead of committing to a button immediately after the backdash shimmy, confirm the opponent’s action first and adjust your response
This makes it harder for the opponent to hit you with a button after reacting to the backdash, while still allowing you to catch fuzzy buttons