@RoFerreiraDev Parece que sí, aunque por ahora los efectos son estáticos hechos con un programa grafico, el Gimp2 y 3
Tengo que investigar cómo hacer reflejos para cristal y hielo en godot
I’ve been working on a 2D water shader for Unity games using Shader Graph.
So, I decided to polish this asset to make it very easy to set up and use, while still offering a high level of customization for game developers.
If you are interested in this type of asset for your game, you can acquire it below.
#shadergraph #madewithUnity @unity #water #watershader