Vanillaware founder George Kamitani - wants to put their other games on PC (Unicorn Overlord, 13 Sentinels, Dragon's Crown, etc.) but says it's up to the publisher to finance the ports
Actual Burning of Alexandria moment.
This will also lead to thousands of plugins and scripts being permanently lost.
This will directly lead to RPG Maker games becoming worse and less interesting, and the software harder to use and less feature-rich.
A remaster of Touhou 6 got announced today. It will be released on September 9th this year for PC (Steam), Nintendo Switch 1&2 and PS5.
https://t.co/XCj3NLL2dV
Sony to partner with Bandai Namco for Generative AI
"We are currently engaged in a collaborative pilot initiative with Bandai Namco Holdings to explore how generative AI and the latest technologies can most effectively contribute to realizing a creator's vision."
via Webcast
Seeing this artists work now despite him having passed over two years ago makes me think about how powerful art is. His work is beautiful and the community he loved still talks about him. I’m new to this series, yet his art still found me. That’s so important.
Criterion Games made the Renderware engine and it straight up carried the PS2 era. Burnout, Persona 3 and 4, Bully, GTA3/VC/SA, The Godfather, etc. If EA didn't ruin it, we could have had an actual concurrent and performant engine to Unreal Engine today
@JoeyToroArt I think the majority of people feel like this tbh.
Gmod's models fitted the game because it's a game about source engine's wackiness and chaos, it really was Garry Newman's mod for Half Life 2
Maybe I’m getting old…
But I’m not a huge fan of the S&Box sausage-people design
I’ll always prefer the absurd goofiness of HL2/CS/TF2 models used for Garry’s Mod