@supervijon no, no hay demo como tal. Pero si lo compras y no te gusta por cualquier motivo, tienes 14 dias para devolverlo en la tienda de Meta (siempre que no hayas jugado mas de 2 horas)
@mose429 The game can place the buildings on top of tables or beds, so it can be played in bedrooms or smaller play areas than in the trailer. But yours looks like it's gonna be too small for that too, not gonna lie 🙁
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Working on handtracked UI interactions for my new game. Found out that pinching and dragging physical buttons is much easier and fun than UIs based around aiming at flat rectangles with your finger
@HBloodedHeroine It also takes advantage of the pinching pose, which is easier to recognize (according to Meta). In fact when pulling back you are moving the entire hand, so as long as the tracking system doesn't lose the pinching pose, finger position doesn't matter
@HBloodedHeroine They're harder to use in VR without actual physical feedback. And aiming your finger with precision can be hard due to imperfect tracking. With pinching, you only need to be close enough to the button to start the interaction, and pulling back doesn't require that much precision