Preview-it update is coming soon:
1) New adaptive preview UI grid — works at any scale/position 2) Reworked preview system — heavy nodes (booleans, subdivision) no longer block; others render in a new separate background process 3) Grease Pencil preview support — finally added!
🔥 v1.1.0 is out — and I basically rebuilt the gradient system from scratch.
Before: gradients had only 2 stops, and the workflow was kinda like: draw → undo → tweak → repeat.
Now: everything's live before you apply. Move stops, add/remove them, change colors, tweak interpolation — all updates in real time.
What's new:
* Multi-stop gradients, full ColorRamp-style editing in the viewport.
* Oval radials + focal shift, no more perfect circles.
* Mesh gradient — place points anywhere and blend between them.
* Noise on every gradient, 7 types with proper controls.
* Randomize button (colors / noise / layout / all)
#b3d #blender #blender3d #blenderaddon #vfx
🚀 LightPainter 1.0.9 is out!
What's new:
* Reworked brush falloff logic — behavior across the Hardness range now feels much more distinct, especially along stroke edges, and closely matches Photoshop.
* "Fill Color" now respects active selection — it'll fill only inside the selection. Previously the selection was ignored for this option.
#b3d #blender3d #blenderaddon #lightpainter #3dlighting #cgi
After 4 months of hard work, my Blender add-on is finally out of beta! Paint light directly in the viewport like you paint in Photoshop. No nodes, no wiring, no hassle. #blender#b3d
@Centri_Storm HI! I’ve just released the full version of the add-on. Could you please download and give it a try? Let me know how it goes, and if you still run into same problems
The new add-on for previewing geometry nodes in Blender is almost ready. I just need a bit more time for extra polishing. As promised, you can now preview not only the geometry output by a node, but also the incoming attributes. #blender3d#geometrynodes
I’ve been working on a new add-on that preview Geometry Nodes output. Still a WIP, and I wanna make it as useful as possible — so let me know what you think! #blender#b3d
ShaderView Add-on now goes beyond just visual previews — it provides precise numerical insights into your shader node calculations. No more guesswork when dealing with clamped values or invisible data ranges! https://t.co/wvxz4KVZdN
#blender3d#b3d#shader
Released a new feature for the Shader View add-on! Now you can preview scalar values directly from math-related nodes by selecting the Value socket. It doesn’t clamp results to [0-1] and maintains high precision. Now you can truly see what’s happening with your Math nodes! #b3d
@_ndyart Hey, sorry about that! I recently fixed many bugs related to Windows OS. Try to update the add-on to version 1.0.13, I think that should solve the issue. Let me know if it doesn't work!
Finally made my first Blender add-on — Shader View! 🎉 It shows real-time previews right above shader nodes, so no more switching to material output just to check things. Works fast, even with big node trees.
If you try it, let me know what you think. 😄
#blender#b3d#shader