@thomaspetersen@hybridherbst In the end, the fall out from Packages is one of the biggest reason I personally quit. I think Packages can be done in a way that doesn’t cause a crazy amount of pain, but Unity wanted to move too fast to setup the structure needed to do them well.
Contribute to open source, learn through self-education or courses, record educational podcasts, or grow your pet project easily with a FREE Rider subscription for non-commercial development.
Download and start today 👉
https://t.co/hKq3IldNUK
Spread the word! #dotnet#gamedev
Introducing GameDev Days 2024 speakers and talks:
🎙CSharpify Your Engine: A Guide to Embedding C#, by @sh4na
🗓 October 10, 2:00–3:00 pm UTC
🔗 Register: https://t.co/4NAyfmJ6v5
#GameDevDays2024
Very proud of the work Guerrilla and Nixxes did on making Horizon Zero Dawn look so much better. Too many to mention graphical systems were upgraded to PS5 level, and countless assets and animations were upgraded.
https://t.co/UYIlLk7l7O
Ok so @ShawnWhite and I took a little peek at the @DianaInitiative group CTF and ended up absolutely enraptured (totally a word!) in it all day! I'm pretty sure there was a great conference somewhere around us, alas!
Yo! If you're interested in giving a talk as part of GDC 25's Level Design Summit, the submission window is coming up! August 22 through September 26, 2024 at 11:59pm PT.
Let me know if you have any questions about a talk proposal you want to submit!
Journey to a distant future, where the land is made of LEGO bricks and lush nature has reclaimed the Earth.
#LEGOHorizonAdventures is coming Holiday 2024 to PC, PlayStation 5, and Nintendo Switch!
Today's the day!! TUNIC is available RIGHT NOW on @PlayStation Plus! 🦊
Tell your friends to give it a try (& to please, please read the instruction booklet).
Finji is hiring! 🔔
We're looking for a Community Assistant to help with managing our Discord server! This position is part-time & fully remote (U.S. only).
Learn more: https://t.co/20VSHnQuca
Apply by April 12, 2024
You can be critical of the companies, totally. I know I am! But the products themselves are personal achievements for those who worked on them. And you’ll need those people on your side to get ahead.
After talking with folk this past week: If you want to grow your company in an industry where you need to hire talent that has worked on competing products, maybe don’t bash on those products. Why would someone want to work for you if you constantly belittle their past work?
Explore distant lands. Fight awe-inspiring machines. Experience the majestic adventure like never before.
🏹 Horizon Forbidden West Complete Edition is out now on PC! 🏹
Steam: https://t.co/4LTlV8MxnE
Epic Games: https://t.co/KjgjVrVQIX
@NixxesSoftware#HorizonForbiddenWestPC
@willgoldstone I truly hope that your optimism comes true! As you know, I’ve been disappointed in Unity’s direction for a while. All the time and energy that has been going into it by some of the most amazing people I know, just for the whole product to stagnate. I look forward to what’s next!
It’s almost time for @sh4na to give her talk about adding C# to any game engine! It’s been fun watching her build the talk over the past few months! So many insights into the history of C# and the game industry.
West Hall room 2005 at 10:50 for all you at #GDC2024 !!